Submit Your RenderBlack Flashlight 3D Model

5.0 Stars |1 Rating








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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Environment artist. 3d artist. Lowpoly.
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | diolator | 
| Published: | Aug 25, 2018 | 
| Download Size: | 8.8 MB | 
| Game Ready: | Yes | 
| Polygons: | 1,840 | 
| Vertices: | 1,412 | 
| Print Ready: | – | 
| 3D Scan: | – | 
| Textures: | Yes | 
| Materials: | Yes | 
| UV Mapped: | Yes | 
| PBR: | Yes | 
| Rigged: | – | 
| Animated: | – | 
Statistics
| Favorites: | 0 | 
| Likes: | 0  | 
| Views: | 428 | 
Item Ratings
1 Rating
5 Stars|Sep 19, 2025
Very nice flashlight.
Black Flashlight 3D Model
Flashlight Black low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.
PBR Game Ready
Game ready with PBR Textures
UE4 Optimized
UVs:
channel 1 - non-overlapping
channel 2 - non-overlapping (for lightmaps baking)
Textures:
For UE4 and Unity engines. (PBR).
Have proper naming according Epic Games asset naming rules.
Resolution: 2048 x 2048 px (TGA).
Albedo, Normal, Roughness, Metalness, Ambient Occlusion.
Color of the flashlight can be changed - Just send a request to me.
Unreal Engine 4 optimized RGB mask which includes R, M, AO.
Rendered in Marmoset Viewer 3.
PBR Game Ready
Game ready with PBR Textures
UE4 Optimized
UVs:
channel 1 - non-overlapping
channel 2 - non-overlapping (for lightmaps baking)
Textures:
For UE4 and Unity engines. (PBR).
Have proper naming according Epic Games asset naming rules.
Resolution: 2048 x 2048 px (TGA).
Albedo, Normal, Roughness, Metalness, Ambient Occlusion.
Color of the flashlight can be changed - Just send a request to me.
Unreal Engine 4 optimized RGB mask which includes R, M, AO.
Rendered in Marmoset Viewer 3.



































