Spill and Splash Elements for Double Cup 3D Model

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Spill and Splash Elements for Double Cup 3D Model
3D Model consisting of (4 Objects) :
- 2 Spill fluids,
- 1 Splash fluid
- 1 Still fluid
This asset pack features a set of stylized liquid meshes designed to complement a double cup setup (e.g., stacked drink cups). The collection includes four distinct, high-quality meshes that capture different stages of liquid motion and interaction:
Static Liquid Mesh (Cup Fill)
A smooth, settled liquid surface intended for use inside the cup. The mesh has subtle curvature and slight surface tension around the rim, giving it a natural, realistic resting state.
Spilled Liquid Mesh (Floor Pool)
A flattened, irregular puddle designed to sit on flat surfaces. The shape includes soft edges, varied thickness, and gentle ripples to simulate liquid spreading naturally across the floor.
Pouring Liquid Mesh
A continuous stream of liquid flowing outward, ideal for positioning between a tilted cup and a surface. The mesh has a tapered, gravity-driven shape with slight undulations to convey motion and fluid dynamics.
Splashing Liquid Mesh
A dynamic splash form with upward arcs, droplets, and sharp motion peaks. Designed to capture the moment of impact, this mesh adds energy and realism to pouring or spill animations.
All meshes are optimized for real-time rendering, with clean topology and UVs suitable for transparent or refractive materials. The set is ideal for use in games, product visualization, or stylized animations involving beverages or fluid effects.
- 2 Spill fluids,
- 1 Splash fluid
- 1 Still fluid
This asset pack features a set of stylized liquid meshes designed to complement a double cup setup (e.g., stacked drink cups). The collection includes four distinct, high-quality meshes that capture different stages of liquid motion and interaction:
Static Liquid Mesh (Cup Fill)
A smooth, settled liquid surface intended for use inside the cup. The mesh has subtle curvature and slight surface tension around the rim, giving it a natural, realistic resting state.
Spilled Liquid Mesh (Floor Pool)
A flattened, irregular puddle designed to sit on flat surfaces. The shape includes soft edges, varied thickness, and gentle ripples to simulate liquid spreading naturally across the floor.
Pouring Liquid Mesh
A continuous stream of liquid flowing outward, ideal for positioning between a tilted cup and a surface. The mesh has a tapered, gravity-driven shape with slight undulations to convey motion and fluid dynamics.
Splashing Liquid Mesh
A dynamic splash form with upward arcs, droplets, and sharp motion peaks. Designed to capture the moment of impact, this mesh adds energy and realism to pouring or spill animations.
All meshes are optimized for real-time rendering, with clean topology and UVs suitable for transparent or refractive materials. The set is ideal for use in games, product visualization, or stylized animations involving beverages or fluid effects.























