Submit Your RenderMartial-Arts Punching Target 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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I'm degree holder major in Graphic Design and 3D Animation. I'm here to share my artwork. remuneration a welcomed.
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | faizal3DX |
| Published: | Aug 25, 2018 |
| Download Size: | 496.4 KB |
| Game Ready: | – |
| Polygons: | 1,826 |
| Vertices: | 2,160 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | – |
| Materials: | Yes |
| UV Mapped: | – |
| PBR: | – |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 157 |
Item Ratings

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Martial-Arts Punching Target 3D Model
1. Modeled in Blender.
2. Image show & rendered using Cycle render.
3. Included Light, Camera and support object.
4. Convert to others format:-
*.lws (LIGHTWAVE 3D)
*.dae (COLLADA)
*.obj (WAVEFRONT)
*.3ds (3D Studio)
*.stl (stereolithography CAD)
file:
Martial-ArtStandPuchingTarget .3ds
Martial-ArtStandPuchingTarget .blend
Martial-ArtStandPuchingTarget .BLEND1
Martial-ArtStandPuchingTarget .lwo
Martial-ArtStandPuchingTarget .lws
Martial-ArtStandPuchingTarget .dae
Martial-ArtStandPuchingTarget .mtl
Martial-ArtStandPuchingTarget .obj
Martial-ArtStandPuchingTarget .stl
image*.jpg
2. Image show & rendered using Cycle render.
3. Included Light, Camera and support object.
4. Convert to others format:-
*.lws (LIGHTWAVE 3D)
*.dae (COLLADA)
*.obj (WAVEFRONT)
*.3ds (3D Studio)
*.stl (stereolithography CAD)
file:
Martial-ArtStandPuchingTarget .3ds
Martial-ArtStandPuchingTarget .blend
Martial-ArtStandPuchingTarget .BLEND1
Martial-ArtStandPuchingTarget .lwo
Martial-ArtStandPuchingTarget .lws
Martial-ArtStandPuchingTarget .dae
Martial-ArtStandPuchingTarget .mtl
Martial-ArtStandPuchingTarget .obj
Martial-ArtStandPuchingTarget .stl
image*.jpg



































