Shady Shaders: Stylized shader application program
89Hello!
Posting the WIP of my program, written in Rust, that is aimed towards applying different shaders and presets to models. Right now, just loading in .glb models and very basic presets, other features done so far are import and export of presets and screenshotting. Using the model here as an example with the skin-focused (subsurface scattering, specular highlights) preset. Wondering what y'all think!
Posting the WIP of my program, written in Rust, that is aimed towards applying different shaders and presets to models. Right now, just loading in .glb models and very basic presets, other features done so far are import and export of presets and screenshotting. Using the model here as an example with the skin-focused (subsurface scattering, specular highlights) preset. Wondering what y'all think!

! REPORT
Tweaked the shader settings adding the following:
- Tonemapping
- diffuse lighting / smoothstepping
- exposure
Also added a special preset for valentines. Smooth gradients, shiny eyes and lips, soft romantic lighting and shadows
REPLY
! REPORT
I'm now used to the Daz Studio Iray rendering with Genesis 8 or Genesis 9.
I find both images a bit cartoonish, which prevents me from having a truly objective opinion since I'm not very familiar with this universe.
I find both images a bit cartoonish, which prevents me from having a truly objective opinion since I'm not very familiar with this universe.
REPLY
! REPORT
mang0223
Karma: 113
Sun, Feb 08yea i see what you mean, i'm focusing on stylized here.
Mostly just playing with whats possible in shaders
Mostly just playing with whats possible in shaders












