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HOME/FORUMS/TECHNICAL TALK

HELP : Question about poke throughs?

eye191
Thread Activity
brothervirgilWed, Apr 15
lol I haven't gone anywhere! I'm still dropping material:https://www.deviantart.com/brothervirgilAnd I even have a Discord:https://discord.gg/ED2ryR3J
dim35Wed, Apr 15
Hey, where have you been? I miss your submissions over at D/A. I followed you regularly but haven't seen anything new in years. Are you active on othe
dim35Wed, Apr 15
Thank you. I was using the main "Edit" button but instead of the scene edit button. That solved the problem. Thank you very much for the education. Th
brothervirgilWed, Apr 15
I've always used Smoothing Modifiers on the clothing to help fit my extra thicc and exaggerated characters' figures. Works similarly to Push, but with
SnarlTheWerewolfWed, Apr 15
In all candor, the easiest f'ing thing you can do is make 1024 x 1024 pure white jpg. Then go into displacement on the surface and set it as the displ
Pushee-RiWed, Apr 15
Here is a video tutorial covering various techniques, including retouching, smoothing… and the Push modifier (starting at 10:51)https://www.youtube.
dim35Tue, Apr 14
Karma: 1,337
When using G2M & G2F, I never had an issue with poke throughs. Even if I made the character super big -- either fat or muscular, poke throughs never happened but with G8 it happens all of the time even if I do MINOR increases. I added veins and definition to a character. I didn't even touch the size and I got poke throughs.

Am I doing something wrong? Is this just the way that G8 is? Is there anything that I can do to not have poke throughs when I morph a character?

Thank you in advance to anyone that can help.
Pushee-RiWed, Apr 15
Karma: 52,920
There are several ways to remove poke throughs. One simple way inside DAZ is to apply a Push modifier to the 3D garment:
select the object and use EDIT -> Object -> Geometry -> Add Push Modifier

The Push Modifier is assigned with a default value of 1.0. This is too high and makes the clothing look like a balloon. Set the value to zero (0) and increase it in small increments until the poke through disappears. The scene, pose, etc., should already be aligned and ready before applying the Push Modifier.
darkart1
Karma: 3,329
Wed, Apr 15
Pushee-Ri is right. This is an issue with the clothing item, rather than with the character.
dim35
Karma: 1,337
Wed, Apr 15
When I select the clothing go to EDIT => Object, I don't see Geometry. All I see is UNPARENT and CHANGE PARENT. I can provide a screen shot later today when I get home from work if you would like to see it.
ArtbyMel
Karma: 20,608
Wed, Apr 15
Thanks! Another new thing I've learned about DS.
Pushee-Ri
Karma: 52,920
Wed, Apr 15
@dim35

EDIT refers to the main menu. Once you've selected the 3D Clothing, just follow the path in my post smile
3DSagaWed, Apr 15
Karma: 3,806
I access the Push Modifier from "Edit" at the top of the viewport using the same path Pushee-Ri described. The Push Modifier is a very useful tool.
Pushee-Ri
Karma: 52,920
Wed, Apr 15
Yeah, you're right: with the Push Modifier, you can even get the most stubborn 3D clothing to behave smile
Pushee-RiWed, Apr 15
Karma: 52,920
Here is a video tutorial covering various techniques, including retouching, smoothing… and the Push modifier (starting at 10:51)


SnarlTheWerewolf
SnarlTheWerewolfWed, Apr 15
Account Closed
In all candor, the easiest f'ing thing you can do is make 1024 x 1024 pure white jpg. Then go into displacement on the surface and set it as the displacement map and then give it a modest max like .05 or .1. Adjust the value, but this will make the clothes push back from the body w/o affecting the geometry the way a push modifier will.
brothervirgilWed, Apr 15
Karma: 378
I've always used Smoothing Modifiers on the clothing to help fit my extra thicc and exaggerated characters' figures. Works similarly to Push, but with your clothing selected, you go:

Edit > Figure > Geometry > Add Smoothing Modifier

In your Parameters tab, the Smoothing Modifier options are under the General dropdown for your clothing item. [Wardrobe item] > General > Mesh Smoothing

The most important options are Collision Iterations and Smoothing Iterations, which are fairly self explanatory. But the Smoothing Modifier is not a foolproof solution. If you get janky results that aren't working for you, you can right click the Parameters tab and check the Preferences > Show Hidden Properties box to reveal a few more option like Weight and similar.

Something to consider if Push doesn't work for you.
dim35
Karma: 1,337
Wed, Apr 15
Hey, where have you been? I miss your submissions over at D/A. I followed you regularly but haven't seen anything new in years. Are you active on other sites besides D/A?
brothervirgil
Karma: 378
Wed, Apr 15
lol I haven't gone anywhere! I'm still dropping material:

https://www.deviantart.com/brothervirgil

And I even have a Discord:

https://discord.gg/ED2ryR3JZu


dim35Wed, Apr 15
Karma: 1,337
Thank you. I was using the main "Edit" button but instead of the scene edit button. That solved the problem. Thank you very much for the education. This is going to help a lot!
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