How should I fix this morph that cannot wear shoes properly (CLOSED)
55I have obtained a G8F foot morph, it seems that the vendor did not make a joint correction when sculpting feet, and keep the feet at a downward tilt angle as a whole, even though I used the 'adjust rigging to shape' function, the character's feet still couldn't put on the shoes properly. After I used the 'adjust rigging to shape' function, it can be seen that the character's foot rigging has not fully matched the model, I inquired with the vendor about this matter, the vendor said "For the shoes issue, since almost all the foot morph for daz are meant for showing barefoot only, my foot morph are aim to make the soles and toes looks more fantasy, so some shoes might not fit on the feet."
But I don't want to give up on this morph, I look forward to knowing how to make these feet wear shoes properly, even if it requires payment.
https://imgbox.com/keHHNnJU
https://imgbox.com/6MbCTNID
https://imgbox.com/jQ5JkbYI
But I don't want to give up on this morph, I look forward to knowing how to make these feet wear shoes properly, even if it requires payment.
https://imgbox.com/keHHNnJU
https://imgbox.com/6MbCTNID
https://imgbox.com/jQ5JkbYI
! REPORT
You are on the right track: you need to modify the Joint Editor settings
You can do this with the mouse by moving the green point (circled on the screenshot)


or by directly changing the XPosition, YPosition, and ZPosition values in the ToolSettings tab
You can do this with the mouse by moving the green point (circled on the screenshot)


or by directly changing the XPosition, YPosition, and ZPosition values in the ToolSettings tab
! REPORT






















