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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | FraP3d |
| Published: | Nov 09, 2026 |
| Download Size: | 1.6 GB |
| Game Ready: | Yes |
| Polygons: | 11,375 |
| Vertices: | 11,490 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 2 |
Item Ratings

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Rolling Shutter 3D Model
3d model of electric Rolling Shutter
--Geometry--
The model was modeled in 3ds Max
The model is 100% smoothable (excluding the wall ) and easily editable (TurboSmooth, HyperNURBS modifier).
This model consists primarily of quads
100% all unwrapped non overlapping.
Model can be seen in two directions, inside part of the rolling shutter and outside.
--Rendering--
The rendering is setup in Vray.I also included a non-illuminated 3ds Max version with standard materials (if you do not use Vray).
--Textures--
4096x4096
3ds max file have Specular Workflow Color Space Profile specified
DiffuseGlossinessNormalSpecular
Even include PBR metallic textures
Base ColorMetallicNormalRoughnessAmbient Occlusion
--Scale--
Real world scale.
Units of measurement used in 3ds max scene is centimeters.
--Geometry--
The model was modeled in 3ds Max
The model is 100% smoothable (excluding the wall ) and easily editable (TurboSmooth, HyperNURBS modifier).
This model consists primarily of quads
100% all unwrapped non overlapping.
Model can be seen in two directions, inside part of the rolling shutter and outside.
--Rendering--
The rendering is setup in Vray.I also included a non-illuminated 3ds Max version with standard materials (if you do not use Vray).
--Textures--
4096x4096
3ds max file have Specular Workflow Color Space Profile specified
DiffuseGlossinessNormalSpecular
Even include PBR metallic textures
Base ColorMetallicNormalRoughnessAmbient Occlusion
--Scale--
Real world scale.
Units of measurement used in 3ds max scene is centimeters.


















