
Dewy Daisy Garden - Free Stylised PBR Material

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Texture Details
| Vendor: | FriendlyPPL1 |
| Published: | Oct 19, 2026 |
| Download Size: | 118.7 MB |
| 2K Texture: | 2,048 x 2,048 |
| Made With AI: | Yes |
| Seamless: | Yes |
| PBR: | Yes |
| Diffuse Map: | – |
| Bump Map: | – |
| Normal Map: | Yes |
| Displacement Map: | – |
| Albedo Map: | Yes |
| Height Map: | Yes |
| Specular Map: | – |
| Gloss Map: | – |
| Roughness Map: | Yes |
| Metallic Map: | Yes |
| Occlusion Map: | Yes |
| Emissive Map: | – |
| Transparency Map: | – |
Included Formats
.png
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 27 |
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Dewy Daisy Garden - Free Stylised PBR Material
Bring gardens, meadows, fairy-tale levels and cosy outdoor scenes to life with Dewy Daisy Garden, a free seamless stylised material from 3D Shop. It comes with full PBR maps, so it works in game engines, Blender and other 3D tools straight away.
The material shows a dense bed of white daisies, red poppies, blue forget-me-nots and flower buds over fresh green leaves dotted with dew. The texture tiles without visible seams.
Everything comes in one download, with each version in its own folder: PNG 2K, PNG 1K, PNG 512, .sbsar, Unity package and Unreal project.
What's included
- PNG textures (2K, 1K and 512 folders). 6 PNG files per size, 18 PNG files in total. Normal map is OpenGL (Y+). Height map is 16-bit.
- Substance .sbsar (SBSAR folder). 1 .sbsar file built from the 2K maps. It outputs the same maps as the PNG set.
- Unity package (Unity folder: .unitypackage and QuickStart.txt). 9 materials: Built-in, URP and HDRP at 2K, 1K and 512, OpenGL normals, a shader-ball demo scene per pipeline and a URP showcase scene. Tested in Unity 6000.3.
- Unreal project (Unreal folder: one project with 2K, 1K and 512). Ready-made Unreal project built in Unreal Engine 5.3 and tested in UE 5.3 to 5.8. It opens on Seamless_Showcase, a 3x3 tiling test with the tiled material on a flat floor tile. Master material M_DewyDaisyGarden_Master, a drag-and-drop material instance per resolution plus 3x3 tiled versions (no code needed), DirectX normals, packed ORM maps (R = AO, G = Roughness, B = Metallic), a second map with the material on a shader ball, and QuickStart.txt.
- Royalty-Free-Licence.txt and a quick-start guide
The material
- D_001 Dewy Daisy Garden
Technical details
- 1 seamless (tileable) material set
- Resolutions: 2048x2048, 1024x1024 and 512x512 PNG
- Maps: BaseColor, Normal, Height, Roughness, AO, Metallic
- No Emissive map
- Formats: PNG (2K, 1K, 512), Substance .sbsar, Unity package (Built-in, URP, HDRP), Unreal Engine 5.3 project (tested in UE 5.3 to 5.8)
- Normal maps: OpenGL (Y+) in the PNG, .sbsar and Unity files; DirectX (Y-) in the Unreal project only
- File names follow D_001_Map_Size_Name, for example D_001_PBR_Roughness_2K_DewyDaisyGarden.png
Base colour created with AI assistance, then seam-repaired and built into full PBR maps by hand.
The material shows a dense bed of white daisies, red poppies, blue forget-me-nots and flower buds over fresh green leaves dotted with dew. The texture tiles without visible seams.
Everything comes in one download, with each version in its own folder: PNG 2K, PNG 1K, PNG 512, .sbsar, Unity package and Unreal project.
What's included
- PNG textures (2K, 1K and 512 folders). 6 PNG files per size, 18 PNG files in total. Normal map is OpenGL (Y+). Height map is 16-bit.
- Substance .sbsar (SBSAR folder). 1 .sbsar file built from the 2K maps. It outputs the same maps as the PNG set.
- Unity package (Unity folder: .unitypackage and QuickStart.txt). 9 materials: Built-in, URP and HDRP at 2K, 1K and 512, OpenGL normals, a shader-ball demo scene per pipeline and a URP showcase scene. Tested in Unity 6000.3.
- Unreal project (Unreal folder: one project with 2K, 1K and 512). Ready-made Unreal project built in Unreal Engine 5.3 and tested in UE 5.3 to 5.8. It opens on Seamless_Showcase, a 3x3 tiling test with the tiled material on a flat floor tile. Master material M_DewyDaisyGarden_Master, a drag-and-drop material instance per resolution plus 3x3 tiled versions (no code needed), DirectX normals, packed ORM maps (R = AO, G = Roughness, B = Metallic), a second map with the material on a shader ball, and QuickStart.txt.
- Royalty-Free-Licence.txt and a quick-start guide
The material
- D_001 Dewy Daisy Garden
Technical details
- 1 seamless (tileable) material set
- Resolutions: 2048x2048, 1024x1024 and 512x512 PNG
- Maps: BaseColor, Normal, Height, Roughness, AO, Metallic
- No Emissive map
- Formats: PNG (2K, 1K, 512), Substance .sbsar, Unity package (Built-in, URP, HDRP), Unreal Engine 5.3 project (tested in UE 5.3 to 5.8)
- Normal maps: OpenGL (Y+) in the PNG, .sbsar and Unity files; DirectX (Y-) in the Unreal project only
- File names follow D_001_Map_Size_Name, for example D_001_PBR_Roughness_2K_DewyDaisyGarden.png
Base colour created with AI assistance, then seam-repaired and built into full PBR maps by hand.

















