
Egyptian Tomb Surfaces - 10 Stylised PBR Textures

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Texture Details
| Vendor: | FriendlyPPL1 |
| Published: | Oct 19, 2026 |
| Download Size: | 938.6 MB |
| 2K Texture: | 2,048 x 2,048 |
| Made With AI: | Yes |
| Seamless: | Yes |
| PBR: | Yes |
| Diffuse Map: | – |
| Bump Map: | – |
| Normal Map: | Yes |
| Displacement Map: | – |
| Albedo Map: | Yes |
| Height Map: | Yes |
| Specular Map: | – |
| Gloss Map: | – |
| Roughness Map: | Yes |
| Metallic Map: | Yes |
| Occlusion Map: | Yes |
| Emissive Map: | – |
| Transparency Map: | – |
Included Formats
.png
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 20 |
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Egyptian Tomb Surfaces - 10 Stylised PBR Textures
Build pharaohs' tombs, temple halls, desert ruins and museum scenes with 10 seamless stylised ancient Egyptian materials from 3D Shop. Each set comes with full PBR maps, so it works in game engines, Blender and other 3D tools straight away.
The pack covers hieroglyph-carved limestone, tomb fresco bands, lapis lazuli inlay, hammered electrum, papyrus reed weave, turquoise faience tiles, Nile mud brick, black granite, papyrus motif plaster and translucent alabaster. Every set is made to tile.
Everything comes in one download, with each version in its own folder: PNG 2K, PNG 1K, PNG 512, .sbsar, Unity package and Unreal project.
What's included
- PNG textures (2K, 1K and 512 folders). 10 material sets, 60 PNG files per size, 180 PNG files in total. Normal maps are OpenGL (Y+). Height maps are 16-bit.
- Substance .sbsar (SBSAR folder). 10 .sbsar files built from the 2K maps. They output the same maps as the PNG sets.
- Unity package (Unity folder: .unitypackage and QuickStart.txt). 90 materials: Built-in, URP and HDRP at 2K, 1K and 512, OpenGL normals and demo scenes.
- Unreal project (Unreal folder: one project with 2K, 1K and 512). Ready-made Unreal project built in Unreal Engine 5.3 and tested in UE 5.3 to 5.8: master material M_EgyptianTomb_Master, 10 drag-and-drop material instances per resolution plus 3x3 tiled versions (no code needed), DirectX normals, packed ORM maps (R = AO, G = Roughness, B = Metallic), a shader-ball showcase map and a seamless tiling showcase map, and QuickStart.txt.
- Royalty-Free-Licence.txt and a quick-start guide
Sets in this pack
- ET_001 Hieroglyph Carved Limestone
- ET_002 Tomb Fresco Bands
- ET_003 Lapis Lazuli Inlay
- ET_004 Hammered Electrum Sheet
- ET_005 Papyrus Reed Weave
- ET_006 Turquoise Faience Tiles
- ET_007 Nile Mud Brick Wall
- ET_008 Black Granite Obelisk Stone
- ET_009 Papyrus Motif Plaster
- ET_010 Translucent Alabaster Slab
How do they tile?
Every set is made to tile. The gallery shows the sets tiled 2 x 2, lit straight from the .sbsar, so you can see the repeat, plus Lapis Lazuli Inlay tiled 4 x 4.
Technical details
- 10 unique seamless (tileable) material sets
- Resolutions: 2048x2048, 1024x1024 and 512x512 PNG
- Maps per set: BaseColor, Normal, Height, Roughness, AO, Metallic
- No Emissive maps
- Formats: PNG (2K, 1K, 512), Substance .sbsar, Unity package (Built-in, URP, HDRP), Unreal Engine 5.3 project (tested in UE 5.3 to 5.8)
- Normal maps: OpenGL (Y+) in the PNG, .sbsar and Unity files; DirectX (Y-) in the Unreal project only
- File names follow ET_###_Map_Size_Name, for example ET_003_PBR_Roughness_2K_LapisLazuliInlay.png
Licence
Royalty-Free-Licence.txt (in the download) adds to the RenderHub licence:
- Team members on the same project may use the files for that project.
Base colour created with AI assistance, then seam-repaired and built into full PBR maps by hand.
This item is sold under the RenderHub licence.
The pack covers hieroglyph-carved limestone, tomb fresco bands, lapis lazuli inlay, hammered electrum, papyrus reed weave, turquoise faience tiles, Nile mud brick, black granite, papyrus motif plaster and translucent alabaster. Every set is made to tile.
Everything comes in one download, with each version in its own folder: PNG 2K, PNG 1K, PNG 512, .sbsar, Unity package and Unreal project.
What's included
- PNG textures (2K, 1K and 512 folders). 10 material sets, 60 PNG files per size, 180 PNG files in total. Normal maps are OpenGL (Y+). Height maps are 16-bit.
- Substance .sbsar (SBSAR folder). 10 .sbsar files built from the 2K maps. They output the same maps as the PNG sets.
- Unity package (Unity folder: .unitypackage and QuickStart.txt). 90 materials: Built-in, URP and HDRP at 2K, 1K and 512, OpenGL normals and demo scenes.
- Unreal project (Unreal folder: one project with 2K, 1K and 512). Ready-made Unreal project built in Unreal Engine 5.3 and tested in UE 5.3 to 5.8: master material M_EgyptianTomb_Master, 10 drag-and-drop material instances per resolution plus 3x3 tiled versions (no code needed), DirectX normals, packed ORM maps (R = AO, G = Roughness, B = Metallic), a shader-ball showcase map and a seamless tiling showcase map, and QuickStart.txt.
- Royalty-Free-Licence.txt and a quick-start guide
Sets in this pack
- ET_001 Hieroglyph Carved Limestone
- ET_002 Tomb Fresco Bands
- ET_003 Lapis Lazuli Inlay
- ET_004 Hammered Electrum Sheet
- ET_005 Papyrus Reed Weave
- ET_006 Turquoise Faience Tiles
- ET_007 Nile Mud Brick Wall
- ET_008 Black Granite Obelisk Stone
- ET_009 Papyrus Motif Plaster
- ET_010 Translucent Alabaster Slab
How do they tile?
Every set is made to tile. The gallery shows the sets tiled 2 x 2, lit straight from the .sbsar, so you can see the repeat, plus Lapis Lazuli Inlay tiled 4 x 4.
Technical details
- 10 unique seamless (tileable) material sets
- Resolutions: 2048x2048, 1024x1024 and 512x512 PNG
- Maps per set: BaseColor, Normal, Height, Roughness, AO, Metallic
- No Emissive maps
- Formats: PNG (2K, 1K, 512), Substance .sbsar, Unity package (Built-in, URP, HDRP), Unreal Engine 5.3 project (tested in UE 5.3 to 5.8)
- Normal maps: OpenGL (Y+) in the PNG, .sbsar and Unity files; DirectX (Y-) in the Unreal project only
- File names follow ET_###_Map_Size_Name, for example ET_003_PBR_Roughness_2K_LapisLazuliInlay.png
Licence
Royalty-Free-Licence.txt (in the download) adds to the RenderHub licence:
- Team members on the same project may use the files for that project.
Base colour created with AI assistance, then seam-repaired and built into full PBR maps by hand.
This item is sold under the RenderHub licence.
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