Dog Mouth 3D Model

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Animal Mouth Collection
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Making 3D animals models
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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
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Dog Mouth 3D Model
Dog Mouth
Soft: Maya 2018 | Arnold 3.1.1.1
High detailed realistic Dog Mouth model. Clean UVmapped and professional textured. Based on high quality sculpting and best references.
Smoothable mesh with quads mostly.
Gums, teeth and tongue are separated meshes.
Scene is ready to render with Arnold render to have the same result as on thumbnails.
________________________________________________________________________________
POLYCOUNT: 9468 (polygons)
Tongue - 1171
Teeth - 5583
Gums - 2714
Mesh is quad based mainly with less count of triangles, smoothable and clean.
Hided meshes (tongue pre-rig shape) is 1171
________________________________________________________________________________
TEXTURES: 8192 x 8192 JPG files.
Texture types:
- Diffuse
- Normal
- Displacement
- Occlusion
PSD layered file included in Additional Files section.
________________________________________________________________________________
MEASUREMENT UNITS: Centimeters.
Model is a real world scale.
________________________________________________________________________________
FORMATS included:
.mb (maya 2011 binary)
.obj (alias wavefront)
.FBX (Autodesk)
________________________________________________________________________________
LIGHT RELATIONSHIPS
-Ground plane is not affected by Back_Light because of specific location.
You can change this, if you want, in In Relationship Editors > Light Linking.
________________________________________________________________________________
NO PLUG-IN needed!
NO POSTWORK on this renders.
Soft: Maya 2018 | Arnold 3.1.1.1
High detailed realistic Dog Mouth model. Clean UVmapped and professional textured. Based on high quality sculpting and best references.
Smoothable mesh with quads mostly.
Gums, teeth and tongue are separated meshes.
Scene is ready to render with Arnold render to have the same result as on thumbnails.
________________________________________________________________________________
POLYCOUNT: 9468 (polygons)
Tongue - 1171
Teeth - 5583
Gums - 2714
Mesh is quad based mainly with less count of triangles, smoothable and clean.
Hided meshes (tongue pre-rig shape) is 1171
________________________________________________________________________________
TEXTURES: 8192 x 8192 JPG files.
Texture types:
- Diffuse
- Normal
- Displacement
- Occlusion
PSD layered file included in Additional Files section.
________________________________________________________________________________
MEASUREMENT UNITS: Centimeters.
Model is a real world scale.
________________________________________________________________________________
FORMATS included:
.mb (maya 2011 binary)
.obj (alias wavefront)
.FBX (Autodesk)
________________________________________________________________________________
LIGHT RELATIONSHIPS
-Ground plane is not affected by Back_Light because of specific location.
You can change this, if you want, in In Relationship Editors > Light Linking.
________________________________________________________________________________
NO PLUG-IN needed!
NO POSTWORK on this renders.
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