Giraffe Sculpt 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Making 3D animals models
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Furok |
| Published: | Mar 29, 2021 |
| Download Size: | 634.3 MB |
| Game Ready: | – |
| Polygons: | 5,154,854 |
| Vertices: | 2,769,527 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | – |
| Materials: | – |
| UV Mapped: | – |
| PBR: | – |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 1 |
| Views: | 61 |
Item Ratings

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Giraffe Sculpt 3D Model
High detailed realistic Giraffe high poly model. Mouth is openable and have all inside stuff.
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POLYCOUNT: 5,154,854 (polygons)
Body mesh is 2,534,806 polygons.
All other meshes (eyeballs, mouth, teeth, hooves) is 2,620,048 polygons.
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FORMATS included: .ZTL (ZBrush 4R8) .obj (alias wavefront) .FBX (Autodesk)
*ZTL file have two versions. Original and decimated version with tag _DEC *OBJ files separated to Giraffe_Body_DEC.obj and Giraffe_Stuff_DEC.obj (FBX separated by the same method) *OBJ and FBX files are decimated because of heavy polcount, to get most detailed mesh please use original ZTL file.
........................................................................................................................
First part of previews are made in keyshot, second in ZBrush.
.......................................................................................................................
POLYCOUNT: 5,154,854 (polygons)
Body mesh is 2,534,806 polygons.
All other meshes (eyeballs, mouth, teeth, hooves) is 2,620,048 polygons.
........................................................................................................................
FORMATS included: .ZTL (ZBrush 4R8) .obj (alias wavefront) .FBX (Autodesk)
*ZTL file have two versions. Original and decimated version with tag _DEC *OBJ files separated to Giraffe_Body_DEC.obj and Giraffe_Stuff_DEC.obj (FBX separated by the same method) *OBJ and FBX files are decimated because of heavy polcount, to get most detailed mesh please use original ZTL file.
........................................................................................................................
First part of previews are made in keyshot, second in ZBrush.
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