Rat Hairless 3D Model

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
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Rat Hairless 3D Model
Rat Hairless
Soft: Maya 2019 | Arnold 3.2.2
High detailed realistic Rat Hairless model. Clean UVmapped and professional textured. Based on high quality sculpting and best references.
Smoothable mesh with quads mostly.
Mouth is openable and have all inside stuff.
Eyes, gum, teeth, claws and tongue are separated meshes.
Scene is ready to render with Arnold render to have the same result as on thumbnails.
____________________________________________________
POLYCOUNT: 14738 (polygons)
Mesh is quad based mainly with less count of triangles, smoothable and clean.
Body mesh is 9720 polygons.
All other meshes (claws, eyeballs, mouth, teeth) is 5018 polygons.
Hidden meshes is 11154 polygons. (Body and claws in pre-rig pose with relaxed heels)
____________________________________________________
TEXTURES: 8192 x 8192 JPG files. (Layered PSD file available in additonal files section)
Textures for:
- Body (8192 x 8192)
Texture types:
- Diffuse
- Specular
- Normal
- Displacement
- Occlusion
____________________________________________________
HAIR n FUR:
Whiskers are made by using XGen and also available as curves or Polygons in Additional Files section
____________________________________________________
MEASUREMENT UNITS: Centimeters.
Model is a real world scale.
____________________________________________________
FORMATS included:
.mb (maya 2011 binary)
.obj (alias wavefront)
.FBX (Autodesk)
____________________________________________________
Model provided in the standart rigging pose.
NO PLUG-IN needed!
NO POSTWORK on this renders.
Soft: Maya 2019 | Arnold 3.2.2
High detailed realistic Rat Hairless model. Clean UVmapped and professional textured. Based on high quality sculpting and best references.
Smoothable mesh with quads mostly.
Mouth is openable and have all inside stuff.
Eyes, gum, teeth, claws and tongue are separated meshes.
Scene is ready to render with Arnold render to have the same result as on thumbnails.
____________________________________________________
POLYCOUNT: 14738 (polygons)
Mesh is quad based mainly with less count of triangles, smoothable and clean.
Body mesh is 9720 polygons.
All other meshes (claws, eyeballs, mouth, teeth) is 5018 polygons.
Hidden meshes is 11154 polygons. (Body and claws in pre-rig pose with relaxed heels)
____________________________________________________
TEXTURES: 8192 x 8192 JPG files. (Layered PSD file available in additonal files section)
Textures for:
- Body (8192 x 8192)
Texture types:
- Diffuse
- Specular
- Normal
- Displacement
- Occlusion
____________________________________________________
HAIR n FUR:
Whiskers are made by using XGen and also available as curves or Polygons in Additional Files section
____________________________________________________
MEASUREMENT UNITS: Centimeters.
Model is a real world scale.
____________________________________________________
FORMATS included:
.mb (maya 2011 binary)
.obj (alias wavefront)
.FBX (Autodesk)
____________________________________________________
Model provided in the standart rigging pose.
NO PLUG-IN needed!
NO POSTWORK on this renders.
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