Rhino Baby Rigged 3D Model

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
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Rhino Baby Rigged 3D Model
Rhino Baby Rigged
Soft: Maya 2017 | Arnold 1.3.0.0
High detailed realistic big white rhino baby model. Clean UVmapped, professional textured and rigged. Based on high quality sculpting and best references.
Smoothable mesh with quads mostly.
Mouth is openable and have all inside stuff.
Scene is ready to render with Arnold render to have the same result as on thumbnails.
______________________________________________________________________________..
POLYCOUNT: 19492 (polygons)
Mesh is quad based mainly with less count of triangles, smoothable and clean.
Body mesh is 13358 polygons.
All other meshes (eyeballs, mouth, teeth) is 6134 polygons.
________________________________________________________________________________
TEXTURES: 4096 x 4096 JPG files. (also 8192 x 8192 textures included)
Textures for:
- Body (4096 x 4096 and 8192 x 8192)
- Mouth (2048 x 2048 and 4096 x 4096)
- Eye (1024 x 1024)
Texture types:
- Diffuse
- Specular
- Normal
- Displacement
- Occlusion
________________________________________________________________________________
MEASUREMENT UNITS: Centimeters
________________________________________________________________________________
FORMATS included:
.mb (maya 2011 binary)
.obj (alias wavefront)
.FBX (Autodesk)
________________________________________________________________________________
RIG NOTES:
This model is rigged using ikHandles and NURBS primitive control objects with a bit of options like fetlock, toe roll and so (can be founded in channelbox).
The rig in scalable.
Control objects can be manipulated through the transform tools to achieve desired pose or animations.
________________________________________________________________________________
Renders with posed rhino are made just for testing purpose. The actual model is rigged BUT comes in the standard pose.
The signature pose included as OBJ and FBX files
NO POSTWORK on this renders.
Soft: Maya 2017 | Arnold 1.3.0.0
High detailed realistic big white rhino baby model. Clean UVmapped, professional textured and rigged. Based on high quality sculpting and best references.
Smoothable mesh with quads mostly.
Mouth is openable and have all inside stuff.
Scene is ready to render with Arnold render to have the same result as on thumbnails.
______________________________________________________________________________..
POLYCOUNT: 19492 (polygons)
Mesh is quad based mainly with less count of triangles, smoothable and clean.
Body mesh is 13358 polygons.
All other meshes (eyeballs, mouth, teeth) is 6134 polygons.
________________________________________________________________________________
TEXTURES: 4096 x 4096 JPG files. (also 8192 x 8192 textures included)
Textures for:
- Body (4096 x 4096 and 8192 x 8192)
- Mouth (2048 x 2048 and 4096 x 4096)
- Eye (1024 x 1024)
Texture types:
- Diffuse
- Specular
- Normal
- Displacement
- Occlusion
________________________________________________________________________________
MEASUREMENT UNITS: Centimeters
________________________________________________________________________________
FORMATS included:
.mb (maya 2011 binary)
.obj (alias wavefront)
.FBX (Autodesk)
________________________________________________________________________________
RIG NOTES:
This model is rigged using ikHandles and NURBS primitive control objects with a bit of options like fetlock, toe roll and so (can be founded in channelbox).
The rig in scalable.
Control objects can be manipulated through the transform tools to achieve desired pose or animations.
________________________________________________________________________________
Renders with posed rhino are made just for testing purpose. The actual model is rigged BUT comes in the standard pose.
The signature pose included as OBJ and FBX files
NO POSTWORK on this renders.



















