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Rhino Mouth 3D Model

Not Rated Yet
Not Rated Yet
3D Model by Furok|
Rhino Mouth 3D Model
Rhino Mouth 3D Model
Rhino Mouth 3D Model
Rhino Mouth 3D Model
Rhino Mouth 3D Model
Rhino Mouth 3D Model
Rhino Mouth 3D Model
Rhino Mouth 3D Model
Rhino Mouth 3D Model
Rhino Mouth 3D Model
Rhino Mouth 3D Model
Rhino Mouth 3D Model
Rhino Mouth 3D Model
Rhino Mouth 3D Model
Rhino Mouth 3D Model
Rhino Mouth 3D Model
Rhino Mouth 3D Model
Rhino Mouth 3D Model
Rhino Mouth 3D Model
Rhino Mouth 3D Model
Rhino Mouth 3D Model
Rhino Mouth 3D Model
Rhino Mouth 3D Model
Rhino Mouth 3D Model
Rhino Mouth 3D Model
Rhino Mouth 3D Model
Rhino Mouth 3D Model
Rhino Mouth 3D Model
Rhino Mouth 3D Model
Rhino Mouth 3D Model
Rhino Mouth 3D Model
Rhino Mouth 3D Model
$59.00
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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Animal Mouth Collection
Animal Mouth Collection

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Furok
FurokKazakhstan flag
Karma: 2,993|Joined: 2021|

Making 3D animals models
Vendor's Pages
ArtStation
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

3D Model Details

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Rhino Mouth 3D Model

Rhino Mouth
Soft: Maya 2018 | Arnold 3.1.1.1

High detailed realistic Rhino Mouth model. Clean UVmapped and professional textured. Based on high quality sculpting and best references.
Smoothable mesh with quads mostly.
Gums, teeth and tongue are separated meshes.

Scene is ready to render with Arnold render to have the same result as on thumbnails.

This is a part of big product - Rhino Baby (Animated) ID 1361007

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POLYCOUNT: 5366 (polygons)
Tongue - 484
Teeth - 2472
Gums - 2410

Mesh is quad based mainly with less count of triangles, smoothable and clean.

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TEXTURES: 4096 x 4096 JPG files.

Texture types:
- Diffuse
- Normal

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MEASUREMENT UNITS: Centimeters.

Model is a real world scale.

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FORMATS included:
.mb (maya 2011 binary)
.obj (alias wavefront)
.FBX (Autodesk)

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LIGHT RELATIONSHIPS

-Ground plane is not affected by Back_Light because of specific location.

You can change this, if you want, in In Relationship Editors > Light Linking.

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NO PLUG-IN needed!

NO POSTWORK on this renders.
processing
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