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Don't Mess with Sam
3D Render by Sam SpeedThis image was inspired by Raph4 and the images they have posted lately. I wondered if my HumanGen Addon morphes could be pushed that far or not.
It is not the same but this is the resault that I kind of like. let me know what you think.
The scene just seemed to suit the character.
It is not the same but this is the resault that I kind of like. let me know what you think.
The scene just seemed to suit the character.
Interesting to see how blender handles jagged edges on door. Like the camera horizontal tilt to show chaos.
Keep writing!
Keep writing!
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Sam Speed
Karma: 3,608
Tue, Aug 18The hole is not a simulation of any kind. It was created manually by using a tapered boolean cutter and then scattering a collection of different shaped pieces along the resulting edge. The fog around the hole was a volume ring to imply a bit of smoke.
I'm sure it could be better but I thought it work for this image.
As for the tilt it was supposed to imply you carefully looking through the hole.
I'm sure it could be better but I thought it work for this image.
As for the tilt it was supposed to imply you carefully looking through the hole.
Don't Mess with Sam
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