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Knock Knock
3D Render by IamRobotThe continuing story....
Gina and her unstoppable behemoth, affectionately known as 'Big Frank', are hot on the trail of the Corporation scientists responsible for unleashing the zombie virus that has turned the city into what is now known as Zombie City.
Joining them is their newest comrade, a hybrid Zombie-Lycan created by the Resistance. With incredible speed, seemingly endless endurance, and a nose that can detect a decaying zombie from a mile away, he's the perfect addition to their hunting party.
Now, all three have arrived at the Corporation's Central Headquarters, ready to pay the scientists a rather unpleasant visit. They've caused enough trouble, and Gina has some questions that need answering.
Knock, knock... anybody home?
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NO AI used in the creation of this artwork.
I really appreciate it when environment creators take a modular approach to their assets. Rather than loading an entire scene, being able to select individual props and position them within the visible area can make a considerable difference to render times. It's a particularly welcome approach for those of us working with lower-powered PCs, where every bit of performance savings helps.
...oh, and the dead Zombie on the floor was added in later, just felt it needed some more carnage...lol
Ron's Blood / Ron's Sparks and Emders / Ron Sci-Fi Optical Flares where used as the added effects.
Gina and her unstoppable behemoth, affectionately known as 'Big Frank', are hot on the trail of the Corporation scientists responsible for unleashing the zombie virus that has turned the city into what is now known as Zombie City.
Joining them is their newest comrade, a hybrid Zombie-Lycan created by the Resistance. With incredible speed, seemingly endless endurance, and a nose that can detect a decaying zombie from a mile away, he's the perfect addition to their hunting party.
Now, all three have arrived at the Corporation's Central Headquarters, ready to pay the scientists a rather unpleasant visit. They've caused enough trouble, and Gina has some questions that need answering.
Knock, knock... anybody home?
------------------------------
NO AI used in the creation of this artwork.
I really appreciate it when environment creators take a modular approach to their assets. Rather than loading an entire scene, being able to select individual props and position them within the visible area can make a considerable difference to render times. It's a particularly welcome approach for those of us working with lower-powered PCs, where every bit of performance savings helps.

...oh, and the dead Zombie on the floor was added in later, just felt it needed some more carnage...lol
Ron's Blood / Ron's Sparks and Emders / Ron Sci-Fi Optical Flares where used as the added effects.
this is awesome. I love the color and light so much. I wish i could like it twice.
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IamRobot
Karma: 2,637
Sun, Nov 01Glad you like her, Gina is a total badass in the character, thank you for creating her and taking the time to like and comment 

Fantastic scene! Fabulous posing and lighting. What I like best is that your characters tell the story perfectly and your story is a great compliment to the image (and vice versa).
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IamRobot
Karma: 2,637
Mon, Nov 02Hey hey, great to hear from you, thanks for the great comment. Yes, I try to include a short story to further enhance the artwork, thank you for stopping by 

Knock Knock
x1 [+]Sat, Oct 31
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