! REPORT
Winter Echoes
3D Render by BelmonttyWinter Echoes.
On the forgotten moon of Glacies-9, Aura, a protocol android from a long-extinct civilization,
sits and waits for the ice to return the sounds of the past.
The crystals surrounding her are no mere rocks; they are memory archives that vibrate under the light of the aurora.
Beside her, Pixel, a small maintenance robot with no concept of death or time,
plays among the crevices. As the aurora dances above them,
Aura attempts to recall a song that no one can sing anymore,
discovering that solitude is less heavy when someone is still capable of playing beneath the stars.
-------------------------------
Winter Echoes
The Frost Score
Medium: 3D-Digital – SciFi Fantasy.
Blender, Daztudio, Ps
Dec-2025
-----------------------------
Model Aurora, Ice and pyramid structures made in a blender
HDRI frozen world, Contrast and saturation in Ps.
Iray render NO AI.
100% Pure IRAY render with 9400 iterations.
Camera:
Focal Length: 85 mm.
Focal Distance: 2.92 mts.
F/Stop: 45
Tone Mapping:
Burn Highlights: 0.06
Crush Blacks: 0.05
Saturation: 3
Gamma: 1.5
Bloom:
Bloom Filter Radius: 0.8
Bloom Filter Threshold: 80k
Bloom Filter Brightness Scale: 0.7
Spectral Rendering:
Spectral Conversion Intent: natural
Spectral Observer: cie1964
Lighting: 1 HDRI environment + 1
On the forgotten moon of Glacies-9, Aura, a protocol android from a long-extinct civilization,
sits and waits for the ice to return the sounds of the past.
The crystals surrounding her are no mere rocks; they are memory archives that vibrate under the light of the aurora.
Beside her, Pixel, a small maintenance robot with no concept of death or time,
plays among the crevices. As the aurora dances above them,
Aura attempts to recall a song that no one can sing anymore,
discovering that solitude is less heavy when someone is still capable of playing beneath the stars.
-------------------------------
Winter Echoes
The Frost Score
Medium: 3D-Digital – SciFi Fantasy.
Blender, Daztudio, Ps
Dec-2025
-----------------------------
Model Aurora, Ice and pyramid structures made in a blender
HDRI frozen world, Contrast and saturation in Ps.
Iray render NO AI.
100% Pure IRAY render with 9400 iterations.
Camera:
Focal Length: 85 mm.
Focal Distance: 2.92 mts.
F/Stop: 45
Tone Mapping:
Burn Highlights: 0.06
Crush Blacks: 0.05
Saturation: 3
Gamma: 1.5
Bloom:
Bloom Filter Radius: 0.8
Bloom Filter Threshold: 80k
Bloom Filter Brightness Scale: 0.7
Spectral Rendering:
Spectral Conversion Intent: natural
Spectral Observer: cie1964
Lighting: 1 HDRI environment + 1


















































