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BARBARIAN QUEEN'S DEATH RITE
3D Render by aograiI had been working out ideas in my mind and wanted to create a fantasy-inspired piece that captured the deadly allure of curves—something that could kill, yet evoke a delicious sense of sensuality.
My vision leaned towards a Frank Frazetta-like aesthetic, with a female protagonist at its core. I’ve worked on barbarians before and had a female barbarian concept tucked away, so this felt like the perfect opportunity.
Step One: I roughly visualised a scene of her triumphantly cavorting over a vanquished creature, knives in both hands. The pose was originally quite different in my mind, but as the idea evolved, so did the composition. I started by morphing my female barbarian to look more athletic, but to enhance the sense of curvature, I increased her voluptuousness. That said, I don’t think my level of voluptuousness will satisfy those who are truly into extremes—lol! I still prefer a touch of athleticism, so yes, I compromised quite a bit.
Next came the pose. I drew inspiration from Aeonsoul’s delightful pose sets and Faber Inc.’s Just Dance collection. With a few tweaks, I arrived at my initial concept. However, when viewed through the camera angle I wanted, the scene felt too sedate. After more adjustments, a new pose emerged—hopefully worthy of Aeonsoul and Faber Inc.’s own work.
Expression was another key element. I aimed for a mix of mystery, innocence, and ecstasy. Did I manage it? Hopefully—lol!
After rendering several versions, I began post-work.
The last image in my entry shows a zoom of about 300%, highlighting the subtle layer of noise I kept throughout. This slight grittiness at 100% adds depth and impact, so don’t feel compelled to remove all noise—it can enhance the overall effect.
With post-work complete, I turned to my favourite critic—my daughter.
She offered some observations, prompting me to redo parts of the work before finalising the submission.
And here I am, sharing the journey behind this artwork.
Most of the post-work brushes came from Ron or Deviney’s collections.
(A little side note: I was struck with flu at the start of this endeavour and was bedridden for a couple of days—just when my flu jab was around the corner! Thankfully, the worst is over and I’m on the road to full recovery.)
I hope you enjoyed reading my story, and I truly hope you enjoy my new submission.
Regards,
Yaz
My vision leaned towards a Frank Frazetta-like aesthetic, with a female protagonist at its core. I’ve worked on barbarians before and had a female barbarian concept tucked away, so this felt like the perfect opportunity.
Step One: I roughly visualised a scene of her triumphantly cavorting over a vanquished creature, knives in both hands. The pose was originally quite different in my mind, but as the idea evolved, so did the composition. I started by morphing my female barbarian to look more athletic, but to enhance the sense of curvature, I increased her voluptuousness. That said, I don’t think my level of voluptuousness will satisfy those who are truly into extremes—lol! I still prefer a touch of athleticism, so yes, I compromised quite a bit.
Next came the pose. I drew inspiration from Aeonsoul’s delightful pose sets and Faber Inc.’s Just Dance collection. With a few tweaks, I arrived at my initial concept. However, when viewed through the camera angle I wanted, the scene felt too sedate. After more adjustments, a new pose emerged—hopefully worthy of Aeonsoul and Faber Inc.’s own work.
Expression was another key element. I aimed for a mix of mystery, innocence, and ecstasy. Did I manage it? Hopefully—lol!
After rendering several versions, I began post-work.
The last image in my entry shows a zoom of about 300%, highlighting the subtle layer of noise I kept throughout. This slight grittiness at 100% adds depth and impact, so don’t feel compelled to remove all noise—it can enhance the overall effect.
With post-work complete, I turned to my favourite critic—my daughter.
She offered some observations, prompting me to redo parts of the work before finalising the submission.
And here I am, sharing the journey behind this artwork.
Most of the post-work brushes came from Ron or Deviney’s collections.
(A little side note: I was struck with flu at the start of this endeavour and was bedridden for a couple of days—just when my flu jab was around the corner! Thankfully, the worst is over and I’m on the road to full recovery.)
I hope you enjoyed reading my story, and I truly hope you enjoy my new submission.
Regards,
Yaz
You absolutely nailed the Frazetta feeling, fantastic image! Thanks for sharing.
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aograi
Karma: 1,805
Mon, Jan 12I cannot tell you how happy that makes me feel. Thank you for making my day.
Ahh, I was wondering where the blood came from and then I saw the snake... AWESOME my friend! And yeah, I pick up on the Frazetta feeling too so that is rad that you achieved what you set out for. Always a good feeling.
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aograi
Karma: 1,805
Tue, Jan 13Thank you. Snakes also depicts dangerous curves in the background... lol. Hope that message is not lost too?
Good to hear yr feeling better
Love the dramatic cinematic angle and pose. Well done 
Love the dramatic cinematic angle and pose. Well done 
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aograi
Karma: 1,805
Mon, Jan 26Thanks. Just wanted to make where the queen is dancing to celebrate the kill.
BARBARIAN QUEEN'S DEATH RITE
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