! REPORT
Making Nova
3D Render by BelmonttyNova, an Android designed for the contest, but the ultimate goal is not to compete (if it were, I would be very disappointed);
it is for the pleasure of creating and designing, and it is always a challenge to make my own characters.
Although I have taken some pieces from other creators, I try to make 80% of it my original work.
These androids, as well as the cosmic horror and fantasy creatures I create, always find a place in novels, stocks, and art portfolios.
Thanks for watching, and happy renders!
it is for the pleasure of creating and designing, and it is always a challenge to make my own characters.
Although I have taken some pieces from other creators, I try to make 80% of it my original work.
These androids, as well as the cosmic horror and fantasy creatures I create, always find a place in novels, stocks, and art portfolios.
Thanks for watching, and happy renders!
WOW! That's amazing!!!
Thank you so much for this very interesting look into your workflow
Thank you so much for this very interesting look into your workflow

REPLY
! REPORT
Belmontty
Karma: 8,525
Tue, May 12Unfortunately not, it's not a functional model, only for personal use.
WOW! This is very cool! Does Blender let you take the model apart piece by piece like that? Or did you actually do that in Daz. I use morphs in Daz to create many of my characters, but I've never even attempt to do what you did here. Color me impressed 

REPLY
! REPORT
Belmontty
Karma: 8,525
Tue, May 12On the contrary, the pieces are made in parts using Blender and then assembled and rigged in Daz, adapting them to the Genesis model. The materials are also optimized for Iray to perform the render with that engine. Thanks for the comment!
Belmontty
Karma: 8,525
Tue, May 12Thank you very much, Dave! You are the master of the android-creating corporation. Best regards!
daveyabbo
Karma: 710
Wed, May 13Thank you Sir..you're too kind..
It would be lovely to pull something like this into Daz as a morph or geo graft....I've tried as few bits like this but the distortion can really detract from the design. Always find it a bit of a struggle to get android/gynoid elements looking realistic when posing....they just wouldn't bend and twist like a human neck, arm, wrist etc would....looking forward to seeing more like this though buddy...love it!
It would be lovely to pull something like this into Daz as a morph or geo graft....I've tried as few bits like this but the distortion can really detract from the design. Always find it a bit of a struggle to get android/gynoid elements looking realistic when posing....they just wouldn't bend and twist like a human neck, arm, wrist etc would....looking forward to seeing more like this though buddy...love it!














































