! REPORT
Interstellar Extraction
3D Render by signshopHello everyone,
Finding a creative workflow that works is very important for ones soul....this is my happy place
Still had a lot of fun with this one, adding extra screenshot scenes when inspiration struck...especially at the end and small plot twist, which I was happy with.
Also added some AI background music in this one and I was happy with what AI came up with.
As always still learning, figuring out and still experimenting with various workflows that might work.
Thank you for stopping by.
The Story...
Centuries ago, they came to Skeleton Coast in silence…searching for the rare minerals that power their kind.
Now the resources are gone, the mines are empty, and the last traces of their presence must be erased.
Deep within the desolate Skeleton Coast, in a forgotten outpost known as Squatter's Mine, one final operative remains, Astra Veyra, a lone cyborg technician tasked with the Mines final cleanup. Her only companion is a loyal Security Drone, she calls 'Dot', who is linked directly to the distant Mother Ship slowly approaching from deep space.
With one light-year left before extraction, Astra passes the time restoring an old D-Series pickup truck, learning to fly a Helicopter and roaming the windswept coastlines and abandoned sites of a planet her people once harvested.
But one place draws her back again and again…
A lonely beach where the first landing attempt centuries ago ended in disaster, leaving no survivors.
As the Mother Ship closes in and the last evidence of their existence fades,
Astra must finish her mission...remove all traces of our existence
The final departure is coming.
And when she leaves…no one will ever know they were here.
No evidence. No survivors. No history.
The Video below showing creation of scenes and BeamNG gameplay, showcasing the years of work on this 'Skeleton Coast' Map by the creator...and it's still a WIP.
Finding a creative workflow that works is very important for ones soul....this is my happy place

Still had a lot of fun with this one, adding extra screenshot scenes when inspiration struck...especially at the end and small plot twist, which I was happy with.
Also added some AI background music in this one and I was happy with what AI came up with.
As always still learning, figuring out and still experimenting with various workflows that might work.
Thank you for stopping by.
The Story...
Centuries ago, they came to Skeleton Coast in silence…searching for the rare minerals that power their kind.
Now the resources are gone, the mines are empty, and the last traces of their presence must be erased.
Deep within the desolate Skeleton Coast, in a forgotten outpost known as Squatter's Mine, one final operative remains, Astra Veyra, a lone cyborg technician tasked with the Mines final cleanup. Her only companion is a loyal Security Drone, she calls 'Dot', who is linked directly to the distant Mother Ship slowly approaching from deep space.
With one light-year left before extraction, Astra passes the time restoring an old D-Series pickup truck, learning to fly a Helicopter and roaming the windswept coastlines and abandoned sites of a planet her people once harvested.
But one place draws her back again and again…
A lonely beach where the first landing attempt centuries ago ended in disaster, leaving no survivors.
As the Mother Ship closes in and the last evidence of their existence fades,
Astra must finish her mission...remove all traces of our existence
The final departure is coming.
And when she leaves…no one will ever know they were here.
No evidence. No survivors. No history.
The Video below showing creation of scenes and BeamNG gameplay, showcasing the years of work on this 'Skeleton Coast' Map by the creator...and it's still a WIP.
Interstellar Extraction
x1 [+]Mon, May 11
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