! REPORT
Nova X01
3D Render by BelmonttyNova X01
Unlike strictly industrial models, the Nova X01 stands out due to its "functional asymmetry" (such as the contrast between the exposed docking port and the chromed armor). For this series, Genomcorp has prioritized a serene, almost meditative beauty during standby states, where technology is not hidden, but celebrated as an extension of anatomical elegance.
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Medium: 3D-Digital – scifi.
Blender, Daztudio, Ps
Iray render NO AI.
-----------------
Camera:
Focal Length: 85 mm.
Focal Distance: 2.92 mts.
F/Stop: 45
Tone Mapping:
Burn Highlights: 0.06
Crush Blacks: 0.05
Saturation: 3
Gamma: 1.7
Bloom Filter Radius: 0.8
Bloom Filter Threshold: 80k
Bloom Filter Brightness Scale: 0.7
Spectral Rendering:
Spectral Conversion Intent: natural
Spectral Observer: cie1964
Lighting: 1 HDRI environment + Neon emiters + one mesh light
Unlike strictly industrial models, the Nova X01 stands out due to its "functional asymmetry" (such as the contrast between the exposed docking port and the chromed armor). For this series, Genomcorp has prioritized a serene, almost meditative beauty during standby states, where technology is not hidden, but celebrated as an extension of anatomical elegance.
-------------
Medium: 3D-Digital – scifi.
Blender, Daztudio, Ps
Iray render NO AI.
-----------------
Camera:
Focal Length: 85 mm.
Focal Distance: 2.92 mts.
F/Stop: 45
Tone Mapping:
Burn Highlights: 0.06
Crush Blacks: 0.05
Saturation: 3
Gamma: 1.7
Bloom Filter Radius: 0.8
Bloom Filter Threshold: 80k
Bloom Filter Brightness Scale: 0.7
Spectral Rendering:
Spectral Conversion Intent: natural
Spectral Observer: cie1964
Lighting: 1 HDRI environment + Neon emiters + one mesh light



















































