! REPORT
The Flirting Game
3D Render by Kev914First render in Daz Studio 6. One of my favorite tools that I use all the time didn't work. Plus the render was slow and very grainy. Ended up rendering the figure separate from the background. The environment had too many polygons for my system it seems.
enchanted portrait - interesting DAZ 6. But whats about DAZ 6? You don't seem too happy with it. Some people seem to be okay with it. I read somewhere that it's a beta version. I think I'll wait a bit longer
But it doesn't seem to bother your handsome young man 
But it doesn't seem to bother your handsome young man 
REPLY
! REPORT
Kev914
Karma: 11,616
Sat, Jun 06Thank you, Samara Blue. I'm starting to get use to it. I use Mesh Grabber often to fix poke through. At first I couldn't find it. Didn't have the Premire plugins installed. But they didn't appear in DIM. Had to search for them. After I installed them, I still couldn't find it. Then I started going down the tool list to see if I was overlooking it. And then I found one that looked like it, but the name was different. They changed the name to Geometry Sculpt.
I read that UltraScenery does't work yet. But they are suppose to be working on it.
When you make the plughe, make sure you do a screen shot of all the folders you have preference. You may have to add a few back if it doesn't find them all.
I read that UltraScenery does't work yet. But they are suppose to be working on it.
When you make the plughe, make sure you do a screen shot of all the folders you have preference. You may have to add a few back if it doesn't find them all.
He has such a cheeky smile , i never would of know you rendered them seperate , if you had'nt of said . Well done.
REPLY
! REPORT
I did the exact same render, bu the second one was just the figure. I do this texhnique now and then. Usually it's just a drop in in Photoshop. This one was a problem because the fence runs in front of him so I had to the fence to the mask of him so it would show the fence on the copy below. Thanks for your comment.
REPLY
! REPORT






































