! REPORT
The Glamour Is Gone
3D Render by jedimangiaSusanna 2026
Thank you: rdaughterdaz
Your art tools are perfect to help me to be faster to refine the Susanna look. Susanna is not full setting by only one morph but your art tools is a big help in my customization.
she is always active, if you don't see yourself posting try checking my social media or visiting my personal website.
I'm very soddifsatto. These images have quick color and contrast correction for Photoshopped areas, but they could have remained original; the correction is just my habit.
Susanna 2026 is the version evolved from the previous Susanna which was based on the Victoria 4 model. Today I use the G9 models for two of the obvious reasons: the posture control is the same and better than the victoria4 model, the g9 model respects much of (not perfectly but at a good level for non-animated static images) the IK constraints, obviously the quality of the models and textures compliant with the quality of today's video games and finally but not least, the communication of the G9 model with external programs such as Cascadeur Blender and Unreal engine.
I admit that the cost of switching from the V4 package to the G9 package is very high but it is worth the expense.
Thank you: rdaughterdaz
Your art tools are perfect to help me to be faster to refine the Susanna look. Susanna is not full setting by only one morph but your art tools is a big help in my customization.
she is always active, if you don't see yourself posting try checking my social media or visiting my personal website.
I'm very soddifsatto. These images have quick color and contrast correction for Photoshopped areas, but they could have remained original; the correction is just my habit.
Susanna 2026 is the version evolved from the previous Susanna which was based on the Victoria 4 model. Today I use the G9 models for two of the obvious reasons: the posture control is the same and better than the victoria4 model, the g9 model respects much of (not perfectly but at a good level for non-animated static images) the IK constraints, obviously the quality of the models and textures compliant with the quality of today's video games and finally but not least, the communication of the G9 model with external programs such as Cascadeur Blender and Unreal engine.
I admit that the cost of switching from the V4 package to the G9 package is very high but it is worth the expense.
The Glamour Is Gone
x3 [+]Wed, Aug 05
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