 Submit Your Render
Submit Your RenderPin Cushion 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Grishmanovskij Anton | 
| Published: | Jul 14, 2022 | 
| Download Size: | 156.6 MB | 
| Game Ready: | Yes | 
| Polygons: | 1,120 | 
| Vertices: | 1,058 | 
| Print Ready: | – | 
| 3D Scan: | – | 
| Textures: | Yes | 
| Materials: | Yes | 
| UV Mapped: | Yes | 
| PBR: | Yes | 
| Rigged: | – | 
| Animated: | – | 
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| Favorites: | 0 | 
| Likes: | 0 | 
| Views: | 67 | 
Item Ratings

Not Rated Yet
Pin Cushion 3D Model
3d model is low poly and game-ready.
Real scale - Units: cm - (Proportions and sizes are observed and as close as possible to the real object) 7,7 x 7 x 2 cm.
Polygons - 1120 /Triangles - 1988 /Vertices - 1058
The model consists only of quadrangles and triangles.
Formats:
- .blend (Mesh + material (Principled BSDF) + Textures PBR Roughness/Metallic) - Blender (ver. 3.2.1)
- .max (Mesh + material (Vray 3.20.03) + Textures Specular/Glossiness) - 3ds Max 2015
- .tbscene (Mesh + Textures PBR Roughness/Metallic) - Marmoset Toolbag 3
- .FBX (only mesh! without materials/textures)
- .obj (Triangulated, only mesh! without materials/textures)
- .glb (Triangulated, Mesh + Textures PBR Roughness/Metallic (compressed in format))
- .gltf (Triangulated, Mesh + Textures PBR Roughness/Metallic - .jpg)
- .unitypackage (Triangulated, Mesh + Textures - .tga)
- .zip (folder textures, PBR Roughness/Metallic)
- .zip (folder textures, PBR Specular/Glossiness)
Unwrapped UVs - Non-overlapping (Manually deployed, no overlapping or inverted polygons).
Textures game-ready (2048x2048 .PNG) - PBR Roughness/Metallic: BaseColor, Metallic, Normal, Roughness, AO(Ambient occlusion). (Textures PBR one set for the whole model,5 PNG Files - 8bit).
Optional Textures game-ready (2048x2048 .PNG) - PBR Specular/Glossiness: Diffuse, Specular, Glossiness, Normal. (Textures PBR Specular/Glossiness one set for the whole model,4 PNG Files - 8bit).
Rendered in Blender Cycles - first 5 images.
Rendered in Marmoset Toolbag 3 - all other images.
Real scale - Units: cm - (Proportions and sizes are observed and as close as possible to the real object) 7,7 x 7 x 2 cm.
Polygons - 1120 /Triangles - 1988 /Vertices - 1058
The model consists only of quadrangles and triangles.
Formats:
- .blend (Mesh + material (Principled BSDF) + Textures PBR Roughness/Metallic) - Blender (ver. 3.2.1)
- .max (Mesh + material (Vray 3.20.03) + Textures Specular/Glossiness) - 3ds Max 2015
- .tbscene (Mesh + Textures PBR Roughness/Metallic) - Marmoset Toolbag 3
- .FBX (only mesh! without materials/textures)
- .obj (Triangulated, only mesh! without materials/textures)
- .glb (Triangulated, Mesh + Textures PBR Roughness/Metallic (compressed in format))
- .gltf (Triangulated, Mesh + Textures PBR Roughness/Metallic - .jpg)
- .unitypackage (Triangulated, Mesh + Textures - .tga)
- .zip (folder textures, PBR Roughness/Metallic)
- .zip (folder textures, PBR Specular/Glossiness)
Unwrapped UVs - Non-overlapping (Manually deployed, no overlapping or inverted polygons).
Textures game-ready (2048x2048 .PNG) - PBR Roughness/Metallic: BaseColor, Metallic, Normal, Roughness, AO(Ambient occlusion). (Textures PBR one set for the whole model,5 PNG Files - 8bit).
Optional Textures game-ready (2048x2048 .PNG) - PBR Specular/Glossiness: Diffuse, Specular, Glossiness, Normal. (Textures PBR Specular/Glossiness one set for the whole model,4 PNG Files - 8bit).
Rendered in Blender Cycles - first 5 images.
Rendered in Marmoset Toolbag 3 - all other images.







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