
Toy Elephant 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | Grishmanovskij Anton |
Published: | Apr 24, 2022 |
Download Size: | 52.6 MB |
Game Ready: | Yes |
Polygons: | 942 |
Vertices: | 944 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | – |
Animated: | – |
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Favorites: | 0 |
Likes: | 0 |
Views: | 353 |
Item Ratings

Not Rated Yet
Toy Elephant 3D Model
3d model is low poly and game-ready.
Real scale - Units: cm - (Proportions and sizes are observed and as close as possible to the real object) 6,3 x 2,9 x 4,6 cm.
Polygons - 942 /Triangles - 1884 /Vertices - 944
The model consists only of quadrangles.
Formats:
- .blend (Mesh + material (Principled BSDF) + Textures PBR Roughness/Metallic) - Blender (ver. 3.1.2)
- .max (Mesh + material (Vray 3.20.03)+(Default Scanline)(.mat) + Textures Specular/Glossiness) - 3ds Max 2015
- .tbscene (Mesh + Textures PBR) - Marmoset Toolbag 3 scene
- .FBX (Mesh + Textures / material(Default Scanline) ) - exported from 3ds Max 2015
- .obj (Triangulated, Mesh + Textures / material(Default Scanline) ) - exported from 3ds Max 2015
- .glb (Triangulated, Mesh + Textures PBR (compressed in format)) - exported from Marmoset Toolbag 3
- .gltf ( Triangulated, Mesh + Textures PBR - .jpg) - exported from glTF Tools Visual Studio Code
- .unitypackage (Triangulated, Mesh + Textures - .tga) - exported from Marmoset Toolbag 3
- .zip (folder textures, PBR Roughness/Metallic)
- .zip (folder textures, PBR Specular/Glossiness)
Unwrapped UVs - Non-overlapping (Manually deployed, no overlapping or inverted polygons)
Textures game-ready (2048x2048 .PNG ) - PBR: BaseColor(Albedo), Metallic, Normal, Roughness, AO(Ambient occlusion). (Textures PBR one set for the whole model,5 PNG Files - 8bit)
Textures game-ready (2048x2048 .PNG ) - Specular/Glossiness: Diffuse, Specular, Glossiness, Normal. (Textures Specular/Glossiness one set for the whole model,4 PNG Files - 8bit)
Rendered in Blender Cycles - first 5 images.
Rendered in Marmoset Toolbag 3 - all other images.
Real scale - Units: cm - (Proportions and sizes are observed and as close as possible to the real object) 6,3 x 2,9 x 4,6 cm.
Polygons - 942 /Triangles - 1884 /Vertices - 944
The model consists only of quadrangles.
Formats:
- .blend (Mesh + material (Principled BSDF) + Textures PBR Roughness/Metallic) - Blender (ver. 3.1.2)
- .max (Mesh + material (Vray 3.20.03)+(Default Scanline)(.mat) + Textures Specular/Glossiness) - 3ds Max 2015
- .tbscene (Mesh + Textures PBR) - Marmoset Toolbag 3 scene
- .FBX (Mesh + Textures / material(Default Scanline) ) - exported from 3ds Max 2015
- .obj (Triangulated, Mesh + Textures / material(Default Scanline) ) - exported from 3ds Max 2015
- .glb (Triangulated, Mesh + Textures PBR (compressed in format)) - exported from Marmoset Toolbag 3
- .gltf ( Triangulated, Mesh + Textures PBR - .jpg) - exported from glTF Tools Visual Studio Code
- .unitypackage (Triangulated, Mesh + Textures - .tga) - exported from Marmoset Toolbag 3
- .zip (folder textures, PBR Roughness/Metallic)
- .zip (folder textures, PBR Specular/Glossiness)
Unwrapped UVs - Non-overlapping (Manually deployed, no overlapping or inverted polygons)
Textures game-ready (2048x2048 .PNG ) - PBR: BaseColor(Albedo), Metallic, Normal, Roughness, AO(Ambient occlusion). (Textures PBR one set for the whole model,5 PNG Files - 8bit)
Textures game-ready (2048x2048 .PNG ) - Specular/Glossiness: Diffuse, Specular, Glossiness, Normal. (Textures Specular/Glossiness one set for the whole model,4 PNG Files - 8bit)
Rendered in Blender Cycles - first 5 images.
Rendered in Marmoset Toolbag 3 - all other images.