BIP File Format Explained
The .BIP format is an Autodesk Biped motion file used by Character Studio / Biped in 3ds Max. It is the standard format within 3ds Max for saving and loading animation data for Biped objects.
| Icon | Extension | Original Software | Year | Primary Industry | Geometry | UV Maps | Textures | PBR | Animation | Rigging | Open Use | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| .BIP | 3DS Max | 1995 | Animation Game Development | None | – | – | – | ✔ | ✔ | – | ||
BIP File Format DetailsWhat It StoresIt stores comprehensive animation data, including keyframes, footsteps, and limb rotations for Biped hierarchies. It does not contain mesh geometry, textures, or rigging constraints outside of the specific Biped skeletal structure. Primary Use Cases
Strengths
Limitations
Common Software SupportNative creation and editing are exclusive to 3ds Max. Motion data can be exported to other engines via FBX conversion, but the raw .BIP remains local to 3ds Max. | ||||||||||||



