CASC File Format Explained
.CASC is the standard scene file format for Cascadeur, a standalone 3D animation software developed by Nekki. It is designed specifically for physics-based character animation within Cascadeur, allowing artists to save complex animations that incorporate the software's physics tools.
| Icon | Extension | Original Software | Year | Primary Industry | Geometry | UV Maps | Textures | PBR | Animation | Rigging | Open Use | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| .CASC | Cascadeur | 2014 | Character Animation | None | ✔ | ✔ | ✔ | ✔ | ✔ | – | ||
CASC File Format DetailsWhat It StoresThe format stores skeletal hierarchy, joint rotations, character rig data, and baked or keyframed animation sequences. It also stores physics-related data used internally by Cascadeur, such as center of mass calculations and motion balancing. Primary Use Cases
Strengths
Limitations
Common Software SupportSupported natively within Cascadeur. Export pipelines allow animation data to be transferred via FBX for integration into tools like Autodesk Maya, Blender, and game engines such as Unreal Engine and Unity. | ||||||||||||



