HDA File Format Explained
Developed by SideFX, HDA is a Houdini Digital Asset library format used to package Houdini node networks, logic, and geometry into reusable, high-level tools. It allows artists to encapsulate complex procedural networks into a single asset with a simplified interface.
| Icon | Extension | Original Software | Year | Primary Industry | Geometry | UV Maps | Textures | PBR | Animation | Rigging | Open Use | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| .HDA | Houdini | 1996 | VFX Procedural | Procedural Mesh Volume | ✔ | ✔ | ✔ | ✔ | ✔ | – | ||
HDA File Format DetailsWhat It StoresThe format stores procedural node networks, custom parameters, Python scripts, and embedded or referenced geometry. It functions as a container for the logic required to generate or modify 3D data dynamically. Primary Use Cases
Strengths
Limitations
Common Software SupportNatively supported in SideFX Houdini. Compatible with Unreal Engine, Unity, Maya, and 3ds Max via the Houdini Engine plugin. | ||||||||||||



