HIP File Format Explained
The HIP file format is the native scene file for SideFX Houdini, a procedural 3D animation and VFX software. It is primarily used to store the complex node networks and procedural logic required for high-end visual effects and dynamic simulations.
| Icon | Extension | Original Software | Year | Primary Industry | Geometry | UV Maps | Textures | PBR | Animation | Rigging | Open Use | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| .HIP | Houdini | 1996 | VFX Simulation | Procedural Mesh Volume | ✔ | ✔ | ✔ | ✔ | ✔ | – | ||
HIP File Format DetailsWhat It StoresThese files store node-based architectures including geometry networks (SOPs), dynamics (DOPs), and lighting (LOPs). They also contain VEX scripts, Python expressions, keyframe animation data, and references to external geometry or texture caches. Primary Use Cases
Strengths
Limitations
Common Software SupportExclusively supported by SideFX Houdini. HIP files can be loaded through the Houdini Engine API, while interoperability with Maya, Unreal Engine, and Unity is typically handled through Houdini Engine workflows or exported formats. | ||||||||||||



