IPROJECT File Format Explained
The iProject format is the proprietary project file format used by Reallusion iClone. It stores saved iClone project scenes for real-time animation, cinematic production, and character-driven storytelling workflows.
| Icon | Extension | Original Software | Year | Primary Industry | Geometry | UV Maps | Textures | PBR | Animation | Rigging | Open Use | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| .IPROJECT | iClone | 2014 | Character Animation | Mesh | ✔ | ✔ | ✔ | ✔ | ✔ | – | ||
IPROJECT File Format DetailsWhat It StoresThis format stores iClone project scene data, including characters, props, cameras, lights, animation data, materials, and other scene elements used in an iClone project. Primary Use Cases
Strengths
Limitations
Common Software SupportPrimarily supported by Reallusion iClone. External workflows use supported export formats such as FBX, Alembic, OBJ, or USD/Omniverse workflows, depending on version, edition, and plug-in support, or dedicated bridge/live-link tools such as iClone Unreal Live Link. Additional NotesWhile iProject is a proprietary iClone project format, Reallusion provides Live Link and export workflows for moving characters, cameras, lights, props, and animation data into supported external pipelines. | ||||||||||||



