MHB File Format Explained
The MHB format is a MetaHuman Creator file used to export and import the data defining a MetaHuman character. It is primarily used for sharing MetaHumans between MetaHuman Creator users or accounts, rather than for direct import as a standard Unreal Engine asset.
| Icon | Extension | Original Software | Year | Primary Industry | Geometry | UV Maps | Textures | PBR | Animation | Rigging | Open Use | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| .MHB | MetaHuman Creator | 2022 | Entertainment Game Development Character Design | Parametric | ✔ | ✔ | ✔ | ✔ | ✔ | – | ||
MHB File Format DetailsWhat It StoresIt stores MetaHuman character definition data used by MetaHuman Creator, rather than full Unreal Engine-ready character asset data. This data represents the character setup needed by MetaHuman Creator to recreate or continue the MetaHuman design. Primary Use Cases
Strengths
Limitations
Common Software SupportPrimarily supported by web-based MetaHuman Creator. Unreal Engine workflows use Quixel Bridge in older MetaHuman workflows, while newer workflows use MetaHuman Character assets and MetaHuman Assembly workflows. | ||||||||||||



