MXS File Format Explained
The MXS format is the Maxwell Render scene file format. It is designed to store a complete 3D scene description, acting as a bridge between 3D modeling applications and the standalone Maxwell rendering engine.
| Icon | Extension | Original Software | Year | Primary Industry | Geometry | UV Maps | Textures | PBR | Animation | Rigging | Open Use | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| .MXS | Maxwell Studio | 2004 | VFX ArchViz Product Design | Mesh | ✔ | ✔ | ✔ | ✔ | – | – | ||
MXS File Format DetailsWhat It StoresIt contains comprehensive scene data including geometry, camera settings, Maxwell materials and material assignments, instancing data, and Multilight setup information. Textures used in materials and HDR/MXI textures used in the scene are referenced, not embedded. Primary Use Cases
Strengths
Limitations
Common Software SupportPrimarily supported by Maxwell Render, Maxwell Studio, and Maxwell plugins for applications such as 3ds Max, Maya, Cinema 4D, Rhino, SketchUp, ArchiCAD, and formZ. | ||||||||||||



