RS File Format Explained
The RS format is the Redshift Proxy File (.rs) format used by the Redshift rendering engine. It allows users to export complex geometry and scene data into an external file that is loaded only at render time.
| Icon | Extension | Original Software | Year | Primary Industry | Geometry | UV Maps | Textures | PBR | Animation | Rigging | Open Use | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| .RS | Redshift | 2014 | Rendering Visualization | Polygon Mesh Volume | ✔ | ✔ | ✔ | ✔ | – | – | ||
RS File Format DetailsWhat It StoresIt can store Redshift scene data ranging from simple objects to complete scenes, including geometry, materials, shaders, lights, cameras, animation, global render options, and AOV setup. The exported proxy data is generally non-editable in the host application and changes usually require editing the original source scene and re-exporting the proxy. Primary Use Cases
Strengths
Limitations
Common Software SupportSupported in Redshift workflows for Cinema 4D, Houdini, Maya, 3ds Max, Katana, and Blender, with feature support varying by host application. | ||||||||||||



