VRM File Format Explained
VRM is an open-source, platform-independent file format specifically designed for handling humanoid 3D avatar data. Built on the glTF 2.0 framework, it serves as a standardized bridge for using consistent characters across various VR applications, platforms, games, and avatar workflows.
| Icon | Extension | Original Software | Year | Primary Industry | Geometry | UV Maps | Textures | PBR | Animation | Rigging | Open Use | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| .VRM | VRM Consortium | 2018 | Vtubing Social VR Metaverse Apps | Mesh | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||
VRM File Format DetailsWhat It StoresThe format encapsulates 3D mesh data, UV maps, textures, and materials. It includes humanoid bone structures, character expressions such as Blend Shape, first-person perspective information, spring bone settings, and metadata such as title, author, and avatar-specific license information. Primary Use Cases
Strengths
Limitations
Common Software SupportSupported by Unity through UniVRM, Blender through the VRM Add-on for Blender, VRoid Studio for VRM export, and VRM-compatible avatar applications such as VSeeFace. | ||||||||||||



