XSI File Format Explained
The dotXSI (XSI) format is a 3D scene data exchange format developed for Softimage, later acquired by Autodesk. It was used in legacy production pipelines, including game development and film-related workflows, for exchanging scene and asset data.
| Icon | Extension | Original Software | Year | Primary Industry | Geometry | UV Maps | Textures | PBR | Animation | Rigging | Open Use | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| .XSI | Softimage | 1999 | Film Production Game Development | Mesh | ✔ | ✔ | – | ✔ | ✔ | – | ||
XSI File Format DetailsWhat It StoresIt stores scene data such as models, characters, animation, hierarchies, materials, and user data; support for additional data types may vary by version and software implementation. It supports character and animation data used in rigged-character workflows, though the exact deformation and animation fields depend on the exporter/importer version. Primary Use Cases
Strengths
Limitations
Common Software SupportHistorically supported by Autodesk Softimage. Crosswalk-enabled 3ds Max and Maya installations could read dotXSI through the Crosswalk plug-ins. Third-party or legacy tool support should be verified per application version and plugin documentation. | ||||||||||||



