ZTL File Format Explained
The ZTL format is the proprietary ZBrush Tool file format used by Maxon ZBrush. It is primarily used to save a selected Tool, including its SubTools and sculpting-related model data.
| Icon | Extension | Original Software | Year | Primary Industry | Geometry | UV Maps | Textures | PBR | Animation | Rigging | Open Use | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| .ZTL | ZBrush | 1999 | Digital Sculpting VFX Game Development | Mesh | ✔ | ✔ | ✔ | – | – | – | ||
ZTL File Format DetailsWhat It StoresIt stores ZBrush Tool data such as high-resolution polygon geometry, SubTools, subdivision levels when present, PolyPaint, masking, layers, UV and texture-related data, and Tool-specific settings such as FiberMesh-related data when used. Primary Use Cases
Strengths
Limitations
Common Software SupportPrimarily supported by Maxon ZBrush and ZBrushCore. External workflows typically require exporting to interchange formats or using ZBrush bridge workflows such as GoZ, rather than opening ZTL files directly in standard DCC tools. | ||||||||||||



