2018 Audi RS5 Coupe 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | HKV Studios |
| Published: | Oct 13, 2026 |
| Download Size: | 1.3 GB |
| Game Ready: | – |
| Polygons: | 144,868 |
| Vertices: | 164,127 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | – |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 1 |
Item Ratings

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2018 Audi RS5 Coupe 3D Model
Highdetailed3Dmodelof2018AudiRS5Coupewithinterior.
Mainfeatures:
-Originallycreatedwith3dsMax2020
-TwoMAXfileswithCoronaandStandard3dsMaxmaterials
- MAX, BLEND, FBX and OBJ formats include two different file structures: default and detached, saved as separate files. Default file structure has objects being merged to larger instances (like body, doors, wheels, lights) and multi-materials assigned. Detached file structure offers more separate objects (up to 150-200 per model) and a single material per object assigned
-Subdivision modifier is available in the history for MAX and BLEND file formats. You can get access to original non-smoothed mesh by deactivating the Subdiv modifier
-Separateobjectslikebody,wheelsanddoors.Totalnumberofobjectsis18.Allobjectsareintelligentlynamed
-Doorscanbeopened
-Unitsystemissettometric(millimeters).Real-worldscale
-Alltexturesandmaterialsareincludedandassigned
-14textures,whichvaryinresolutionfrom600x600pxto4096x4096px
-Previewsrenderedin3dsMax2020withCorona12
Polycounts:
MAX and BLEND formats (only one file included with Subdiv level 1 applied to all objects):
no Subdiv: 144,868facesand164,127vertices
Subdiv level 1: 578,565facesand617,828vertices
Subdiv level 2:2,314,260facesand2,392,624vertices
FBX,MB, OBJ, LWO and C4Dformats(3filesincludedforeachformat):
low:144,868facesand164,127vertices
medium:578,565facesand617,828vertices
high:2,314,260facesand2,392,624vertices
3DSformat(3filesincluded):
low:288,829facesand204,158vertices
medium:1,157,130facesand695,694vertices
high:4,628,520facesand2,578,656vertices
Mainfeatures:
-Originallycreatedwith3dsMax2020
-TwoMAXfileswithCoronaandStandard3dsMaxmaterials
- MAX, BLEND, FBX and OBJ formats include two different file structures: default and detached, saved as separate files. Default file structure has objects being merged to larger instances (like body, doors, wheels, lights) and multi-materials assigned. Detached file structure offers more separate objects (up to 150-200 per model) and a single material per object assigned
-Subdivision modifier is available in the history for MAX and BLEND file formats. You can get access to original non-smoothed mesh by deactivating the Subdiv modifier
-Separateobjectslikebody,wheelsanddoors.Totalnumberofobjectsis18.Allobjectsareintelligentlynamed
-Doorscanbeopened
-Unitsystemissettometric(millimeters).Real-worldscale
-Alltexturesandmaterialsareincludedandassigned
-14textures,whichvaryinresolutionfrom600x600pxto4096x4096px
-Previewsrenderedin3dsMax2020withCorona12
Polycounts:
MAX and BLEND formats (only one file included with Subdiv level 1 applied to all objects):
no Subdiv: 144,868facesand164,127vertices
Subdiv level 1: 578,565facesand617,828vertices
Subdiv level 2:2,314,260facesand2,392,624vertices
FBX,MB, OBJ, LWO and C4Dformats(3filesincludedforeachformat):
low:144,868facesand164,127vertices
medium:578,565facesand617,828vertices
high:2,314,260facesand2,392,624vertices
3DSformat(3filesincluded):
low:288,829facesand204,158vertices
medium:1,157,130facesand695,694vertices
high:4,628,520facesand2,578,656vertices




















