2018 Mercedes-Benz S-Class 3D Model

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Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
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3D Model Details
| Vendor: | HKV Studios |
| Published: | Oct 13, 2026 |
| Download Size: | 1.1 GB |
| Game Ready: | – |
| Polygons: | 189,859 |
| Vertices: | 218,749 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | – |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 1 |
Item Ratings

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2018 Mercedes-Benz S-Class 3D Model
Highdetailed3Dmodelof2018Mercedes-BenzS-Classwithinterior.
Mainfeatures:
-Originallycreatedwith3dsMax2020
-TwoMAXfileswithV-RayandStandard3dsMaxmaterials
- MAX, BLEND, FBX and OBJ formats include two different file structures: default and detached, saved as separate files. Default file structure has objects being merged to larger instances (like body, doors, wheels, lights) and multi-materials assigned. Detached file structure offers more separate objects (up to 150-200 per model) and a single material per object assigned
-Subdivision modifier is available in the history for MAX, BLEND, MB and C4D file formats.Youcangetaccesstooriginalnon-smoothedmeshbydeactivatingtheSubdivisionmodifier
Separateobjectslikebody,wheelsanddoors.Totalnumberofobjectsis19.Allobjectsareintelligentlynamed
-Doorscanbeopened
-Unitsystemissettometric(millimeters).Real-worldscale
-Alltexturesandmaterialsareincludedandassigned
-19textures,whichvaryinresolutionfrom256x256pxto4096x4096px
-Previewsrenderedin3dsMax2020withCorona12
Polycounts:
MAX, BLEND, C4D and MB formats(onlyonefileincludedwithSubdiviteration1appliedtoallobjects):
noSubdiv:189,859facesand218,749vertices
Subdiviteration1:948,402facesand1,034,220vertices
Subdiviteration2:3,224,031facesand3,365,032vertices
FBXandOBJformats(3filesincludedforeachformat):
low:189,859facesand218,749vertices
medium:758,543facesand815,471vertices
high:3,034,172facesand3,146,283vertices
3DSformat(3filesincluded):
low:378,825facesand228,035vertices
medium:1,517,086facesand839,991vertices
high:6,068,344facesand3,249,712vertices
Mainfeatures:
-Originallycreatedwith3dsMax2020
-TwoMAXfileswithV-RayandStandard3dsMaxmaterials
- MAX, BLEND, FBX and OBJ formats include two different file structures: default and detached, saved as separate files. Default file structure has objects being merged to larger instances (like body, doors, wheels, lights) and multi-materials assigned. Detached file structure offers more separate objects (up to 150-200 per model) and a single material per object assigned
-Subdivision modifier is available in the history for MAX, BLEND, MB and C4D file formats.Youcangetaccesstooriginalnon-smoothedmeshbydeactivatingtheSubdivisionmodifier
Separateobjectslikebody,wheelsanddoors.Totalnumberofobjectsis19.Allobjectsareintelligentlynamed
-Doorscanbeopened
-Unitsystemissettometric(millimeters).Real-worldscale
-Alltexturesandmaterialsareincludedandassigned
-19textures,whichvaryinresolutionfrom256x256pxto4096x4096px
-Previewsrenderedin3dsMax2020withCorona12
Polycounts:
MAX, BLEND, C4D and MB formats(onlyonefileincludedwithSubdiviteration1appliedtoallobjects):
noSubdiv:189,859facesand218,749vertices
Subdiviteration1:948,402facesand1,034,220vertices
Subdiviteration2:3,224,031facesand3,365,032vertices
FBXandOBJformats(3filesincludedforeachformat):
low:189,859facesand218,749vertices
medium:758,543facesand815,471vertices
high:3,034,172facesand3,146,283vertices
3DSformat(3filesincluded):
low:378,825facesand228,035vertices
medium:1,517,086facesand839,991vertices
high:6,068,344facesand3,249,712vertices




















