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2019 Ford Ranger 3D Model

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3D Model by HKV Studios|
2019 Ford Ranger 3D Model
2019 Ford Ranger 3D Model
2019 Ford Ranger 3D Model
2019 Ford Ranger 3D Model
2019 Ford Ranger 3D Model
2019 Ford Ranger 3D Model
2019 Ford Ranger 3D Model
2019 Ford Ranger 3D Model
2019 Ford Ranger 3D Model
2019 Ford Ranger 3D Model
2019 Ford Ranger 3D Model
2019 Ford Ranger 3D Model
2019 Ford Ranger 3D Model
2019 Ford Ranger 3D Model
2019 Ford Ranger 3D Model
2019 Ford Ranger 3D Model
2019 Ford Ranger 3D Model
2019 Ford Ranger 3D Model
2019 Ford Ranger 3D Model
2019 Ford Ranger 3D Model
$129.00
$77.40

40% OFF - ENDS IN
8d : 21h : 26m : 48s
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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HKV Studios
HKV Studios
Karma: 4,267|Joined: 2026|

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License
Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement

3D Model Details

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2019 Ford Ranger 3D Model

High detailed 3D model of 2019 Ford Ranger with interior.

Main features:
- Originally created with 3ds Max 2020
- Two MAX files with Corona and Standard 3ds Max materials
- Two MB files with V-Ray and Standard Maya materials
- MAX, BLEND, FBX and OBJ formats include two different file structures: default and detached, saved as separate files. Default file structure has objects being merged to larger instances (like body, doors, wheels, lights) and multi-materials assigned. Detached file structure offers more separate objects (up to 150-200 per model) and a single material per object assigned
- Subdivision modifier is available in the history for MAX, BLEND, MB and C4D file formats (subdivision iteration 1 is set for all objects). So you can get access to original non-smoothed mesh by deactivating the Subdivision modifier
- Separate objects like body, wheels and doors. Total number of objects is 20. All objects are intelligently named
- Doors can be opened
- Unit system is set to metric (millimeters). Real-world scale
- All textures and materials are included and assigned
- 9 textures, which vary in resolution from 512x512px to 4096x4096px
- Previews rendered in 3ds Max 2020 with Corona 12

Special notes:
- OBJ format is recommended for import in other 3d software. If your software doesn't support OBJ format, please use 3DS format; OBJ format was exported from 3ds Max. The geometry for OBJ format is set to quads

Polycounts:
MAX, BLEND, MB and C4D formats (only one file for each format included with Subdiv iteration 1 applied to all objects):
no Subdiv: 258,177 faces and 301,033 vertices
Subdiv iteration 1: 1,022,648 faces and 1,109,009 vertices
Subdiv iteration 2: 4,090,592 faces and 4,253,903 vertices

FBX and OBJ formats (3 files included for each format):
low: 258,181 faces and 301,094 vertices
medium: 1,022,664 faces and 1,109,110 vertices
high: 4,090,656 faces and 4,254,108 vertices

3DS format (3 files included):
low: 506,298 faces and 346,785 vertices
medium: 2,045,324 faces and 1,212,443 vertices
high: 8,181,304 faces and 4,574,275 vertices
processing
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