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2019 Toyota Prius 3D Model

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3D Model by HKV Studios|
2019 Toyota Prius 3D Model
2019 Toyota Prius 3D Model
2019 Toyota Prius 3D Model
2019 Toyota Prius 3D Model
2019 Toyota Prius 3D Model
2019 Toyota Prius 3D Model
2019 Toyota Prius 3D Model
2019 Toyota Prius 3D Model
2019 Toyota Prius 3D Model
2019 Toyota Prius 3D Model
2019 Toyota Prius 3D Model
2019 Toyota Prius 3D Model
2019 Toyota Prius 3D Model
2019 Toyota Prius 3D Model
2019 Toyota Prius 3D Model
2019 Toyota Prius 3D Model
2019 Toyota Prius 3D Model
2019 Toyota Prius 3D Model
2019 Toyota Prius 3D Model
2019 Toyota Prius 3D Model
$129.00
$77.40

40% OFF - ENDS IN
8d : 21h : 26m : 29s
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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HKV Studios
HKV Studios
Karma: 4,267|Joined: 2026|

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License
Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement

3D Model Details

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2019 Toyota Prius 3D Model

High detailed 3D model of 2019 Toyota Prius with interior.

Main features:
- Originally created with 3ds Max 2020
- Two MAX files with Corona and Standard 3ds Max materials
- MAX, BLEND, FBX and OBJ formats include two different file structures: default and detached, saved as separate files. Default file structure has objects being merged to larger instances (like body, doors, wheels, lights) and multi-materials assigned. Detached file structure offers more separate objects (up to 150-200 per model) and a single material per object assigned
- Subdivision modifier is available in the history for MAX, BLEND, MB and C4D file formats (subdivision iteration 1 is set for all objects). So you can get access to original non-smoothed mesh by deactivating the Subdivision modifier
- Separate objects like body, wheels and doors. Total number of objects is 19. All objects are intelligently named
- Doors can be opened
- Unit system is set to metric (millimeters). Real-world scale
- All textures and materials are included and assigned
- 19 textures, which vary in resolution from 300x350px to 4096x4096px
- Previews rendered in 3ds Max 2020 with Corona 12

Special notes:
- OBJ format is recommended for import in other 3d software. If your software doesn't support OBJ format, please use 3DS format; OBJ format was exported from 3ds Max. The geometry for OBJ format is set to quads

Polycounts:
MAX, BLEND, MB and C4D formats (only one file for each format included with Subdiv iteration 1 applied to all objects):
no Subdiv: 184,717 faces and 202,245 vertices
Subdiv iteration 1: 733,477 faces and 773,167 vertices
Subdiv iteration 2: 2,933,908 faces and 3,012,531 vertices

FBX and OBJ formats (3 files included for each format):
low: 184,718 faces and 202,246 vertices
medium: 733,481 faces and 773,171 vertices
high: 2,933,924 faces and 3,012,547 vertices

3DS format (3 files included):
low: 364,045 faces and 220,895 vertices
medium: 1,466,962 faces and 816,942 vertices
high: 5,867,848 faces and 3,157,079 vertices
processing
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