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2020 Mercedes-Benz GLE Coupe 3D Model

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3D Model by HKV Studios|
2020 Mercedes-Benz GLE Coupe 3D Model
2020 Mercedes-Benz GLE Coupe 3D Model
2020 Mercedes-Benz GLE Coupe 3D Model
2020 Mercedes-Benz GLE Coupe 3D Model
2020 Mercedes-Benz GLE Coupe 3D Model
2020 Mercedes-Benz GLE Coupe 3D Model
2020 Mercedes-Benz GLE Coupe 3D Model
2020 Mercedes-Benz GLE Coupe 3D Model
2020 Mercedes-Benz GLE Coupe 3D Model
2020 Mercedes-Benz GLE Coupe 3D Model
2020 Mercedes-Benz GLE Coupe 3D Model
2020 Mercedes-Benz GLE Coupe 3D Model
2020 Mercedes-Benz GLE Coupe 3D Model
2020 Mercedes-Benz GLE Coupe 3D Model
2020 Mercedes-Benz GLE Coupe 3D Model
2020 Mercedes-Benz GLE Coupe 3D Model
2020 Mercedes-Benz GLE Coupe 3D Model
2020 Mercedes-Benz GLE Coupe 3D Model
2020 Mercedes-Benz GLE Coupe 3D Model
2020 Mercedes-Benz GLE Coupe 3D Model
$129.00
$77.40

40% OFF - ENDS IN
8d : 21h : 25m : 36s
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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HKV Studios
HKV Studios
Karma: 4,267|Joined: 2026|

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License
Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement

3D Model Details

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2020 Mercedes-Benz GLE Coupe 3D Model

High detailed 3D model of 2020 Mercedes-Benz GLE Coupe with interior.

Main features:
- Originally created with 3ds Max 2020
- Two MAX files with Corona and Standard 3ds Max materials
- MAX, BLEND, FBX and OBJ formats include two different file structures: default and detached, saved as separate files. Default file structure has objects being merged to larger instances (like body, doors, wheels, lights) and multi-materials assigned. Detached file structure offers more separate objects (up to 150-200 per model) and a single material per object assigned
- Subdivision modifier is available in the history for MAX, BLEND, MB and C4D file formats (subdivision iteration 1 is set for all objects). So you can get access to original non-smoothed mesh by deactivating the Subdivision modifier
- Separate objects like body, wheels and doors. Total number of objects is 22. All objects are intelligently named
- Doors can be opened
- Unit system is set to metric (millimeters). Real-world scale
- All textures and materials are included and assigned
- 17 textures, which vary in resolution from 33x796px to 4096x4096px
- Windshield, rear window and back side windows are using high resolution transparency mask texture
- Previews rendered in 3ds Max 2020 with Corona 12

Special notes:
- FBX and OBJ formats are recommended for import in other 3d software. If your software doesn't support FBX or OBJ format, please use 3DS format; FBX and OBJ formats were exported from 3ds Max. The geometry for FBX and OBJ formats is set to quads
- FBX format is recommended for importing in real-time engines like Unreal Engine, Unity and etc.

Polycounts:
MAX, BLEND, C4D and MB formats (only one file included with Subdiv iteration 1 applied to all objects):
no Subdiv: 295,911 faces and 338,220 vertices
Subdiv iteration 1: 1,181,348 faces and 1,265,872 vertices
Subdiv iteration 2: 4,725,392 faces and 4,892,048 vertices

FBX and OBJ formats (3 files included for each format):
low: 295,911 faces and 338,221 vertices
medium: 1,181,348 faces and 1,265,872 vertices
high: 4,725,392 faces and 4,892,048 vertices

3DS format (3 files included):
low: 589,526 faces and 379,256 vertices
medium: 2,362,696 faces and 1,361,731 vertices
high: 9,450,784 faces and 5,197,724 vertices
processing
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