2020 Oshkosh JLTV 3D Model

Not Rated Yet

































! REPORT
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

Add to Collection

0 Likes
Offered By
License
Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | HKV Studios |
| Published: | Oct 13, 2026 |
| Download Size: | 4.3 GB |
| Game Ready: | – |
| Polygons: | 1,009,193 |
| Vertices: | 1,092,959 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | – |
| Rigged: | – |
| Animated: | – |
Statistics
| Favorites: | 0 |
| Likes: | 0 |
| Views: | 1 |
Item Ratings

Not Rated Yet
2020 Oshkosh JLTV 3D Model
Photorealistic, high-quality and accurate 3D model of 2020 Oshkosh JLTV with high detailed interior and medium detailed suspension.
Main features:
- Originally created with 3ds Max 2020
- Two MAX files with Corona and Standard 3ds Max materials
- MAX, BLEND, FBX and OBJ formats include two different file structures: default and detached, saved as separate files. Default file structure has objects being merged to larger instances (like body, doors, wheels, lights) and multi-materials assigned. Detached file structure offers more separate objects (up to 150-200 per model) and a single material per object assigned
- Subdivision modifier is available in the history for MAX, BLEND, MB and C4D file formats. You can get access to original non-smoothed mesh by deactivating the Subdiv modifier
- Separate objects like body, wheels and doors. Total number of objects is 21
- Doors can be opened
- Unit system is set to metric (millimeters). Real-world scale
- All textures and materials are included and assigned
- 14 textures, which vary in resolution from 256x256px to 4096x4096px
- Previews rendered in 3ds Max 2020 with Corona 12. Scenes, HDRI's and backplate images for outdoor renders are not included in product files
Special notes:
- FBX and OBJ formats are recommended for import in other 3d software. If your software doesn't support FBX or OBJ format, please use 3DS format; FBX and OBJ formats were exported from 3ds Max. The geometry for FBX and OBJ formats is set to quads
Polycounts:
MAX, BLEND, C4D and MB formats (one file included with Subdiv iteration 1 applied to all objects):
no Subdiv: 1,009,185 faces and 1,092,926 vertices
Subdiv iteration 1: 4,026,050 faces and 4,199,710 vertices
Subdiv iteration 2: 16,104,200 faces and 16,446,926 vertices
FBX and OBJ formats (3 files included for each format):
low: 1,009,193 faces and 1,092,959 vertices
medium: 4,026,050 faces and 4,199,710 vertices
high: 16,104,200 faces and 16,446,926 vertices
Main features:
- Originally created with 3ds Max 2020
- Two MAX files with Corona and Standard 3ds Max materials
- MAX, BLEND, FBX and OBJ formats include two different file structures: default and detached, saved as separate files. Default file structure has objects being merged to larger instances (like body, doors, wheels, lights) and multi-materials assigned. Detached file structure offers more separate objects (up to 150-200 per model) and a single material per object assigned
- Subdivision modifier is available in the history for MAX, BLEND, MB and C4D file formats. You can get access to original non-smoothed mesh by deactivating the Subdiv modifier
- Separate objects like body, wheels and doors. Total number of objects is 21
- Doors can be opened
- Unit system is set to metric (millimeters). Real-world scale
- All textures and materials are included and assigned
- 14 textures, which vary in resolution from 256x256px to 4096x4096px
- Previews rendered in 3ds Max 2020 with Corona 12. Scenes, HDRI's and backplate images for outdoor renders are not included in product files
Special notes:
- FBX and OBJ formats are recommended for import in other 3d software. If your software doesn't support FBX or OBJ format, please use 3DS format; FBX and OBJ formats were exported from 3ds Max. The geometry for FBX and OBJ formats is set to quads
Polycounts:
MAX, BLEND, C4D and MB formats (one file included with Subdiv iteration 1 applied to all objects):
no Subdiv: 1,009,185 faces and 1,092,926 vertices
Subdiv iteration 1: 4,026,050 faces and 4,199,710 vertices
Subdiv iteration 2: 16,104,200 faces and 16,446,926 vertices
FBX and OBJ formats (3 files included for each format):
low: 1,009,193 faces and 1,092,959 vertices
medium: 4,026,050 faces and 4,199,710 vertices
high: 16,104,200 faces and 16,446,926 vertices




















