2021 Cadillac Escalade 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | HKV Studios |
| Published: | May 10, 2026 |
| Download Size: | 1.3 GB |
| Game Ready: | – |
| Polygons: | 397,240 |
| Vertices: | 435,585 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | – |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 1 |
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2021 Cadillac Escalade 3D Model
High detailed 3D model of 2021 Cadillac Escalade with interior.
Main features:
- Originally created with 3ds Max 2015
- Two .MAX files with Corona and Standard 3ds Max materials
- Subdivision modifier is available in the history for .MAX, .MB and .C4D file formats (subdivision iteration 1 is set for all objects). So you can get access to original non-smoothed mesh by deactivating the Subdivision modifier
- Separate objects like body, wheels and doors. Total number of objects is 21. All objects are intelligently named
- Doors can be opened
- Unit system is set to metric (millimeters). Real-world scale
- All textures and materials are included and assigned
- 22 textures, which vary in resolution from 33x796px to 6250x4168px
- Previews rendered in 3ds Max 2015 with Corona 5.0. Scenes, HDRI's and backplate images for outdoor renders are not included in product files
Special notes:
- .OBJ format is recommended for import in other 3d software. If your software doesn't support .OBJ format, please use .3DS format; .OBJ format was exported from 3ds Max. The geometry for .OBJ format is set to quads
- .MAX files can be loaded in 3ds Max 2015 or higher. In order to use Corona rendering setups and materials, Corona 3.0 or higher is needed
- .C4D file can be loaded in MAXON Cinema4D R17 or higher. Only standard Cinema4D materials and Standard renderer used. Material reflections are set up using the new Reflectance channel introduced in R16
Polycounts:
- .MAX format (only one file included with MeshSmooth iteration 1 applied to all objects):
no MeshSmooth: 397,240 faces and 435,585 vertices
MeshSmooth iteration 1: 1,586,982 faces and 1,664,398 vertices
MeshSmooth iteration 2: 6,347,928 faces and 6,501,508 vertices
- .MB format (only one file included with Subdivision iteration 1 applied to all objects):
no Subdivision: 397,240 faces and 435,585 vertices
Subdivision iteration 1: 1,586,982 faces and 1,664,398 vertices
Subdivision iteration 2: 6,347,928 faces and 6,501,508 vertices
- .C4D format (only one file included with Subdivision iteration 1 applied to all objects):
no Subdivision: 397,240 faces and 435,585 vertices
Subdivision iteration 1: 1,586,982 faces and 1,664,398 vertices
Subdivision iteration 2: 6,347,928 faces and 6,501,508 vertices
- .FBX and .OBJ formats (3 files included for each format):
low: 397,240 faces and 435,585 vertices
medium: 1,586,982 faces and 1,664,398 vertices
high: 6,347,928 faces and 6,501,508 vertices
- .3DS format (3 files included):
low: 792,502 faces and 490,134 vertices
medium: 3,173,964 faces and 1,798,269 vertices
high: 12,695,856 faces and 6,888,714 vertices
Main features:
- Originally created with 3ds Max 2015
- Two .MAX files with Corona and Standard 3ds Max materials
- Subdivision modifier is available in the history for .MAX, .MB and .C4D file formats (subdivision iteration 1 is set for all objects). So you can get access to original non-smoothed mesh by deactivating the Subdivision modifier
- Separate objects like body, wheels and doors. Total number of objects is 21. All objects are intelligently named
- Doors can be opened
- Unit system is set to metric (millimeters). Real-world scale
- All textures and materials are included and assigned
- 22 textures, which vary in resolution from 33x796px to 6250x4168px
- Previews rendered in 3ds Max 2015 with Corona 5.0. Scenes, HDRI's and backplate images for outdoor renders are not included in product files
Special notes:
- .OBJ format is recommended for import in other 3d software. If your software doesn't support .OBJ format, please use .3DS format; .OBJ format was exported from 3ds Max. The geometry for .OBJ format is set to quads
- .MAX files can be loaded in 3ds Max 2015 or higher. In order to use Corona rendering setups and materials, Corona 3.0 or higher is needed
- .C4D file can be loaded in MAXON Cinema4D R17 or higher. Only standard Cinema4D materials and Standard renderer used. Material reflections are set up using the new Reflectance channel introduced in R16
Polycounts:
- .MAX format (only one file included with MeshSmooth iteration 1 applied to all objects):
no MeshSmooth: 397,240 faces and 435,585 vertices
MeshSmooth iteration 1: 1,586,982 faces and 1,664,398 vertices
MeshSmooth iteration 2: 6,347,928 faces and 6,501,508 vertices
- .MB format (only one file included with Subdivision iteration 1 applied to all objects):
no Subdivision: 397,240 faces and 435,585 vertices
Subdivision iteration 1: 1,586,982 faces and 1,664,398 vertices
Subdivision iteration 2: 6,347,928 faces and 6,501,508 vertices
- .C4D format (only one file included with Subdivision iteration 1 applied to all objects):
no Subdivision: 397,240 faces and 435,585 vertices
Subdivision iteration 1: 1,586,982 faces and 1,664,398 vertices
Subdivision iteration 2: 6,347,928 faces and 6,501,508 vertices
- .FBX and .OBJ formats (3 files included for each format):
low: 397,240 faces and 435,585 vertices
medium: 1,586,982 faces and 1,664,398 vertices
high: 6,347,928 faces and 6,501,508 vertices
- .3DS format (3 files included):
low: 792,502 faces and 490,134 vertices
medium: 3,173,964 faces and 1,798,269 vertices
high: 12,695,856 faces and 6,888,714 vertices




















