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Moist Carpet - The Backrooms

Customer Rating: 4.3
4.3 Stars |6 Ratings
3D Material or Shader by Inukshuk||Freelancer
Moist Carpet - The Backrooms 3D Material or Shader
Moist Carpet - The Backrooms 3D Material or Shader
Moist Carpet - The Backrooms 3D Material or Shader
$2.00
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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Inukshuk
InukshukUnited States flag
Karma: 904|Joined: 2018|

I'm an artistic engineer for all your "make art simpler" needs. I engineer materials, textures, and assets so that other artists and designers can rapidly integrate them into their own projects. Check out my store page for items you can use.
Vendor's Pages
ArtStationX
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

3D Material or Shader Details

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Item Ratings
Customer Rating: 4.36 Ratings
Customer Rating: 5
5 Stars|Dec 09, 2023
RageFurious
took some tweaking but looks fantastic
Customer Rating: 1
1 Star|Jul 25, 2023
03K4R_14
Customer Rating: 5
5 Stars|May 21, 2023
John Matziaris
The best carpet for a backrooms game, exactly waht i was looking for.
Customer Rating: 5
5 Stars|Sep 12, 2022
MaxM
Great carpet
Customer Rating: 5
5 Stars|May 03, 2022
Dis8484
Looks great and allows for a lot of customization
Customer Rating: 5
5 Stars|Apr 24, 2022
Milkman571
amazing

Moist Carpet - The Backrooms

The uncomfortable moist carpet found in "The Backrooms." This material was inspired by the original backrooms image and the backrooms YouTube series by Kane Pixels.

This file allows you to change:
- the carpet colors
- the amount of moisture
- adjust tuff size and rotation
- normal intensity and format (OpenGL or DirectX)

For PBR Metal Roughness Shader.

.sbs and .sbsar files included.

If you do not have access to Substance and want the embbed textures, you can either download Substance Player for free to export the textures as needed, or contact me directly and I will get you what you need. I look forward to seeing this in some of your "Backrooms" inspired projects.
processing
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