Container Trailer MAERSK2 3D Model

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Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
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3D Model Details
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Container Trailer MAERSK2 3D Model
Realistic middle poly model of American Container Trailer for game, render or animation
opology of geometry:
- Forms and proportions of The 3D model most similar to the real object
- Detailed enough for close-up renders
- This model contains poles (more than 5 edges that converge to a single vertex.)
Organization of scene:
- To all objects and materials names in scene are appropriated
- Real world size (system units - mm)
- Coordinates of location of the model in space (x0, y0, z0)
- Does not contain extraneous or hidden objects (lights, cameras, shapes etc.)
Textures:
Only PBR - Base Color, Metallic, Roughness, Normal, Opacity, Height
File Formats:
- Original file format - 3ds max 2023 + Vray 6 (Base Color, Metallic, Roughness, Normal, Opacity, Height)
- 3ds max 2012 with standard materials (Base_color, Normal)
- obj, fbx (Multi Format) - whith textures (Base_color, Normal)
- Cinema 4D R14 - exported with standard materials (Base_color, Normal)
- Maya 2010 - exported with standard materials (Base_color, Normal)
- Blender 3.6 - eevee render (Base Color, Metallic, Roughness, Normal, Opacity)
Textures Formats: png
Resolution textures
MAERSK_Exterior 4096X4096 and 8192X8192
trailer_decals 4096X4096
Frame 4096X4096
Glass 1024X1024
Container_Interior 4096X4096
Suspension 2048X2048
Tyre 4096X4096
Polygons 165110
Vertices 170764
opology of geometry:
- Forms and proportions of The 3D model most similar to the real object
- Detailed enough for close-up renders
- This model contains poles (more than 5 edges that converge to a single vertex.)
Organization of scene:
- To all objects and materials names in scene are appropriated
- Real world size (system units - mm)
- Coordinates of location of the model in space (x0, y0, z0)
- Does not contain extraneous or hidden objects (lights, cameras, shapes etc.)
Textures:
Only PBR - Base Color, Metallic, Roughness, Normal, Opacity, Height
File Formats:
- Original file format - 3ds max 2023 + Vray 6 (Base Color, Metallic, Roughness, Normal, Opacity, Height)
- 3ds max 2012 with standard materials (Base_color, Normal)
- obj, fbx (Multi Format) - whith textures (Base_color, Normal)
- Cinema 4D R14 - exported with standard materials (Base_color, Normal)
- Maya 2010 - exported with standard materials (Base_color, Normal)
- Blender 3.6 - eevee render (Base Color, Metallic, Roughness, Normal, Opacity)
Textures Formats: png
Resolution textures
MAERSK_Exterior 4096X4096 and 8192X8192
trailer_decals 4096X4096
Frame 4096X4096
Glass 1024X1024
Container_Interior 4096X4096
Suspension 2048X2048
Tyre 4096X4096
Polygons 165110
Vertices 170764




















