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Kenworth T660 3D Model

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3D Model by jenek|
Kenworth T660 3D Model
Kenworth T660 3D Model
Kenworth T660 3D Model
Kenworth T660 3D Model
Kenworth T660 3D Model
Kenworth T660 3D Model
Kenworth T660 3D Model
Kenworth T660 3D Model
Kenworth T660 3D Model
Kenworth T660 3D Model
Kenworth T660 3D Model
Kenworth T660 3D Model
Kenworth T660 3D Model
Kenworth T660 3D Model
Kenworth T660 3D Model
Kenworth T660 3D Model
Kenworth T660 3D Model
Kenworth T660 3D Model
Kenworth T660 3D Model
Kenworth T660 3D Model
Kenworth T660 3D Model
Kenworth T660 3D Model
$109.00
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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Offered By
jenek
jenekUkraine flag
Karma: 3,584|Joined: 2019|

License
Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement

3D Model Details

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Kenworth T660 3D Model

Realistic 3d model of Kenworth T660

file includes only the model without the environment. Cameras, lights, render settings are not included!

High quality polygonal model - correctly scaled accurate representation of the original objects (system units - mm)

coordinates of the location of the model in space (x0, y0, z0)

modelled in 3ds Max 2012. Final images rendered with V-Ray

Materials are used only in 3ds Max a file (multi-sub, V-Ray) 25 materials. There is also a file with standard materials

File Formats:

Original file format - 3ds max 2012 + Vray
3ds max 2012 with standard materials
obj, fbx (Multi Format) - whith textures
Cinema 4D R14 - exported with standard materials
Maya 2010 - exported with standard materials

Blender 3.6 - eevee render

textures are included and mapped in every format

Textures formats: JPEG

Materials, textures, objects have the correct names

Polygons 501168
Vertices 530761
processing
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