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Old Side Table 3D Model

Not Rated Yet
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3D Model by Jezeph|
Old Side Table 3D Model
Old Side Table 3D Model
Old Side Table 3D Model
Old Side Table 3D Model
Old Side Table 3D Model
Old Side Table 3D Model
Old Side Table 3D Model
Old Side Table 3D Model
Old Side Table 3D Model
Old Side Table 3D Model
$11.99
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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Jezeph
JezephItaly flag
Karma: 114|Joined: 2022|

3D generalist, currently in the industry as FX TD.
Vendor's Pages
ArtStation
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

3D Model Details

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Old Side Table 3D Model

An old side table with a small set of props, realized in Maya.
Dimensions: 0.55m x 0.55m x 1.03m

This bundle includes:
- A Maya project folder, containing the scene ('/old_side_table/scenes/old_side_table.ma') with model and assigned materials, as well as all the textures linked with relative paths; and all the texture files ('/old_side_table/sourceimages/Textures/')
- A FBX and an OBJ exports
- A RAR package containing only the textures

GENERAL
- The model and the static renders were made with Maya 2018 and Arnold 5 (MtoA 3.1.2.1). The Turnaround renders were generated in Houdini 18.5.596 with 3Delight 2.5.14.
- FBX version: ASCII 2019, exported with Arnold materials and hierarchy
- OBJ exported with groups and materials
- The render scenes, light and camera setups, HDRI images are not included
- The geometry hierarchy is well organized with groups and meaningful names

MODEL
- The set consists into the 3D model of the table (13059 vtcs) and a set of assets (29783 vtcs - two pictures, two vases, a book), for 42842 vertices in total / 41475 faces at subdiv level 0.
- There are not isolated points, overlapping vertices or faces, non manifolds or ngons.

UVs and Textures
- The table model consists into 4 UDIMs and the assets set consists into 3 UDIMs (the assets are logically separated between the UDIMs). UDIMs are organized per object
- Two textures sets: one for the table and one for the assets set, consisting of: BaseColor, Metalness, Roughness, Height, Normal
- Texture resolution: 4K, Format: EXR 16-bit
- All the BaseColor textures were also converted to ACEScg ('Utility Linear sRGB' ->; 'ACEScg'). You will find both the sRGB version and the ACEScg version.
processing
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