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16K Gas Giants Part 2 - 10 Planet Textures PNG

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16K Gas Giants Part 2 - 10 Planet Textures PNG 3D Texture
16K Gas Giants Part 2 - 10 Planet Textures PNG 3D Texture
16K Gas Giants Part 2 - 10 Planet Textures PNG 3D Texture
16K Gas Giants Part 2 - 10 Planet Textures PNG 3D Texture
16K Gas Giants Part 2 - 10 Planet Textures PNG 3D Texture
16K Gas Giants Part 2 - 10 Planet Textures PNG 3D Texture
16K Gas Giants Part 2 - 10 Planet Textures PNG 3D Texture
16K Gas Giants Part 2 - 10 Planet Textures PNG 3D Texture
$3.99
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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Johny1981
Johny1981
Karma: 3,322|Joined: 2022|

I am a game designer with 10+ years experience in Unreal Engine and some experience in Unity and CryEngine. I am specialized in open world game ready assets (HDRI, real-world heightmaps, open world 3d landscapes in UE5 etc.)
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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

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16K Gas Giants Part 2 - 10 Planet Textures PNG

Ten huge gas giants in cool ocean colours. Part 2 has a bright teal world with fine swirls (11), slate-grey and mint bands with a touch of red (12), white storms on dark blue-grey (13 and 19), a sea-green planet lit by gold and red streaks (14), a sky-blue giant with dotted storm rows (15), and soft blue-grey worlds with pale bands (16, 17, 18 and 20).

These maps are big enough for planets that fill the screen. Bands and storms stay sharp in close orbit shots where 4K or 8K maps start to blur.

Great for:
- Space games and skyboxes with huge planets
- Sci-fi film, trailers and title shots
- Orbit and flyby scenes
- VR and planetarium-style scenes

In the zip:
- 10 Color maps at 16384 x 8192
- Ring maps (500 x 8192) for planets 11, 13, to use on a flat ring mesh
- README and a contact sheet with every map name

Format: PNG. The maps are 2:1 equirectangular, so they wrap onto any UV sphere. For lighter scenes, downscale them to 8K or 4K in any image editor.

This is part 2 of 3. Parts 1 and 3 hold the other 20 gas giants, with no planet repeated between parts.

What the images show: renders of these exact maps on a plain sphere, with one light and no atmosphere or other effects.

Not included: sphere meshes, materials, Blueprints or a demo level. The engine version on other stores has those, so here you build the materials in your own software.
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