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20 Tileable 4K PBR Lava Textures - 100 Maps

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20 Tileable 4K PBR Lava Textures - 100 Maps 3D TextureImage created using AI
20 Tileable 4K PBR Lava Textures - 100 Maps 3D Texture
20 Tileable 4K PBR Lava Textures - 100 Maps 3D Texture
20 Tileable 4K PBR Lava Textures - 100 Maps 3D Texture
20 Tileable 4K PBR Lava Textures - 100 Maps 3D Texture
20 Tileable 4K PBR Lava Textures - 100 Maps 3D Texture
20 Tileable 4K PBR Lava Textures - 100 Maps 3D Texture
20 Tileable 4K PBR Lava Textures - 100 Maps 3D Texture
20 Tileable 4K PBR Lava Textures - 100 Maps 3D Texture
20 Tileable 4K PBR Lava Textures - 100 Maps 3D Texture
20 Tileable 4K PBR Lava Textures - 100 Maps 3D Texture
This Item Was Made UsingImage Made Using AI
$3.99
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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Johny1981
Johny1981
Karma: 3,322|Joined: 2022|

I am a game designer with 10+ years experience in Unreal Engine and some experience in Unity and CryEngine. I am specialized in open world game ready assets (HDRI, real-world heightmaps, open world 3d landscapes in UE5 etc.)
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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

3D Texture Details

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PNG File
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20 Tileable 4K PBR Lava Textures - 100 Maps

Twenty lava surfaces: glowing cracks and molten rivers in dark volcanic rock, each as a full PBR set.

Files 07, 09 and 17 have thin networks of glowing veins. Files 02, 08, 16 and 20 have wide molten rivers and pools. Files 05, 15 and 18 are the hottest, with yellow-white flows. File 13 is streaked like flowing magma, and files 06, 14 and 19 are mostly grey cooled crust with only a few hot spots.

Good for:
- Volcano, hell and fire levels
- Fantasy and sci-fi planets
- Dungeon floors and boss arenas
- Stylized and realistic games alike

Package contents:
- 20 folders, one per material, each with 5 maps at 4096 x 4096 PNG: BaseColor, Normal, Roughness, AO and Height (100 maps in all)
- Contact sheet with every set labelled to match its folder
- README with setup notes for Blender, Unreal Engine and Unity

Notes:
- Normal maps use the DirectX convention, as Unreal Engine does. Invert the green channel for Blender or Unity.
- The textures are made to tile. Up close, a faint line can show where tiles meet on some sets, so on large areas break up the repeat with rotation, scale changes or blending.
- Roughness, AO and Height are 8-bit grayscale.
- The gallery renders show materials built from these maps in Unreal Engine. The download holds the texture maps only, not engine materials or a demo level.
- There is no separate emissive map. The glow is painted into the BaseColor, so for real glow use the BaseColor, or a mask made from its bright areas, as emission.

Texture formats: PNG; Number of textures: 100; Texture resolutions: 4k (4096 x 4096);
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