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35 Ridged Mountain Terrains 8K Heightmaps 16-Bit PNG

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35 Ridged Mountain Terrains 8K Heightmaps 16-Bit PNG 3D Texture
35 Ridged Mountain Terrains 8K Heightmaps 16-Bit PNG 3D Texture
35 Ridged Mountain Terrains 8K Heightmaps 16-Bit PNG 3D Texture
35 Ridged Mountain Terrains 8K Heightmaps 16-Bit PNG 3D Texture
35 Ridged Mountain Terrains 8K Heightmaps 16-Bit PNG 3D Texture
35 Ridged Mountain Terrains 8K Heightmaps 16-Bit PNG 3D Texture
35 Ridged Mountain Terrains 8K Heightmaps 16-Bit PNG 3D Texture
35 Ridged Mountain Terrains 8K Heightmaps 16-Bit PNG 3D Texture
35 Ridged Mountain Terrains 8K Heightmaps 16-Bit PNG 3D Texture
35 Ridged Mountain Terrains 8K Heightmaps 16-Bit PNG 3D Texture
$9.99
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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Johny1981
Johny1981
Karma: 3,322|Joined: 2022|

I am a game designer with 10+ years experience in Unreal Engine and some experience in Unity and CryEngine. I am specialized in open world game ready assets (HDRI, real-world heightmaps, open world 3d landscapes in UE5 etc.)
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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

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35 Ridged Mountain Terrains 8K Heightmaps 16-Bit PNG

Full-map mountain country with long, sharp ridgelines: 35 landscapes at full 8K, for big alpine regions.

Great for:
- Open world and survival games
- Flight and driving games
- Film and aerial backgrounds
- Quick blockouts of big landscapes

In the zip:
- Ridged Mountains: 35 maps

All are 8129 x 8129 grayscale 16-bit PNGs, about 64 square km each at 1 m per pixel. Import them as landscape or terrain heightmaps in your engine or 3D software. The maps have no fixed real-world height, so set the height scale to suit your scene. A README and an overview of every map are included.

These differ from the 55 Ridged Mountain pack in my store, which mixes 8K and 4K maps.

What the images show: terrain built from these same heightmaps, with textures, water, snow and lighting added in a game engine. Those aren't included: you get the heightmaps only, and the shaded overview at the end of the gallery shows what each map holds.
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